Big-Cat
Challenge accepted.
It's highly likely that this was deliberate. Do you want to attack? Sure, but that doesn't mean that you're going to be safe regardless of the outcome. The more I read complaints about it, this is what people seem to be wanting and not realizing the implications. This stems from Melee not being risky enough with these approaches. Then Brawl makes it worse by making approaching a bigger risk, but not rewarding enough.Not only that, but it punishes players who want to attack. It prevents follow ups from occurring. It gives everyone less control over their characters.
The increased landing recovery is to prevent aerial approaches from being too dominant. However, it's quiet possible that aerials have new properties to even this out. Yoshi's DAir now launches upward on the last hit, making it a potent launcher. Making that safe on block would most definitely be OP.