Welcome!
In this thread I'm looking to discuss the legality of stages in Super Smash Bros for Wiii U and 3DS. I'm not looking to legalize The Great Cave Offensive so don't worry! I'm simply seeking clarification on the criteria for a stage to be legal. Not so much what is legal but why is it legal, or illegal in some cases.
What defines a stage as legal? Generally speaking at an international level Final Destination, Battlefield, and Smashville are deemed as the most neutral of stages. Whether I agree or not is irrelevant but why those three? What makes them competitively fair?
What I'm trying to find here are concrete lines for competitive stages, so that we can execute stages that don't fall under those lines with reason and explain those reasons to people questioning it. Smash 4 as it is right now has no universal rules that everyone has to follow, we're more region specific until a major comes up and we have to conform, and majors have to dance around external issues other than the competitive nature of the game so they're not always the best for determining things like stages.
With all that being said I believe one just criteria for a legal stage would be for the stages to not give random rewards to players, giving boost akin (but not limited) to invincibility, super mushrooms, hammers, stat power ups and super armour. This rule makes one player statistically at an advantage based on not the options they made but a game's R#G, and/or throws character balance away, skill doesn't matter, being the better player matters a lot less when one player is now immune to damage, or has a lasting KO hitbox out with the push of a button.
Stages falling under this would be: WarioWare (3DS), PacMaze (3DS), Golden Plains (3DS), Find Mii (3DS).
This is merely an example, yes things like this are obvious but when it comes down to the less harsh stage gimmicks. What makes them unconventional as a whole that 'x' gimmick be removed from competitive play, or 'x' + 'y' gimmick is not suitable for a show of skill. If you can it'd be awesome if you can write stages that fall into the category of the gimmick as well that'd be amazing.
Thank you for reading and indulging me! Hopefully this helps us in the long run.
In this thread I'm looking to discuss the legality of stages in Super Smash Bros for Wiii U and 3DS. I'm not looking to legalize The Great Cave Offensive so don't worry! I'm simply seeking clarification on the criteria for a stage to be legal. Not so much what is legal but why is it legal, or illegal in some cases.
What defines a stage as legal? Generally speaking at an international level Final Destination, Battlefield, and Smashville are deemed as the most neutral of stages. Whether I agree or not is irrelevant but why those three? What makes them competitively fair?
What I'm trying to find here are concrete lines for competitive stages, so that we can execute stages that don't fall under those lines with reason and explain those reasons to people questioning it. Smash 4 as it is right now has no universal rules that everyone has to follow, we're more region specific until a major comes up and we have to conform, and majors have to dance around external issues other than the competitive nature of the game so they're not always the best for determining things like stages.
With all that being said I believe one just criteria for a legal stage would be for the stages to not give random rewards to players, giving boost akin (but not limited) to invincibility, super mushrooms, hammers, stat power ups and super armour. This rule makes one player statistically at an advantage based on not the options they made but a game's R#G, and/or throws character balance away, skill doesn't matter, being the better player matters a lot less when one player is now immune to damage, or has a lasting KO hitbox out with the push of a button.
Stages falling under this would be: WarioWare (3DS), PacMaze (3DS), Golden Plains (3DS), Find Mii (3DS).
This is merely an example, yes things like this are obvious but when it comes down to the less harsh stage gimmicks. What makes them unconventional as a whole that 'x' gimmick be removed from competitive play, or 'x' + 'y' gimmick is not suitable for a show of skill. If you can it'd be awesome if you can write stages that fall into the category of the gimmick as well that'd be amazing.
Thank you for reading and indulging me! Hopefully this helps us in the long run.