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a DI question

smakis

Smash Ace
Joined
Jun 30, 2008
Messages
747
what is it that cause those extreme DI situations?

i was playing fox on dreamland today, and got hit by luigis up b (in the air near the left plattform) at 100 %, but i only flew approximeately the distance between the main to upper plattform on dreamland. I didnt even fly offscreen
 

DMoogle

A$
Joined
Jan 28, 2008
Messages
2,366
Location
Northern VA, USA
Did you hit the ledge or the wall?

If not, are you sure you were in the air? Crouch canceling could do it, but if you were definitely in the air and you did not hit the ledge or the wall then I don't see how this happened.
 

smakis

Smash Ace
Joined
Jun 30, 2008
Messages
747
i was in the air, close to the left plattform on dreamland, but i didnt touch it, no tech, no bounce

it has happen a bunch of times on different moves, the knockback gets drastically decreased
 

P D

Smash Ace
Joined
Oct 27, 2007
Messages
579
most likely you thought you were in the air but you croch canceled it
 

smakis

Smash Ace
Joined
Jun 30, 2008
Messages
747
i didnt think i was in the air,i was a bit above the plattform after he uaired me, im 100 % that i was in the air, and im saying it happens on a bunch of other moves aswell =P
 

SheerMadness

Smash Master
Joined
Aug 18, 2005
Messages
4,781
Sounds like crouch canceling. I bet u were barely on the platform.

Even TAS smash DI can't reduce vertical knockback that much.
 

smakis

Smash Ace
Joined
Jun 30, 2008
Messages
747
kinda hard to reproduce since im asking about it =P, it just happens at random, its not like normal di because the trajectory doesnt change, its like the power gets reduced by a LOT.

and its never happened to you? it has happened a bunch of times for me, but this one really is the most extreme so far

i kinda hoped for a respone from ant-d, when it happened i only di once downwards, so im thinking it might have to be in the exact right frame
 

smakis

Smash Ace
Joined
Jun 30, 2008
Messages
747
Sounds like crouch canceling. I bet u were barely on the platform.

Even TAS smash DI can't reduce vertical knockback that much.
i think its pretty much impossible for it to be crouch canceling, i was knocked up to that height by a uair and almost immdeately hit by the up b, i would have to land, tech, and then crouch which im pretty sure would had remembered doing =P

and i wasnt THAT close, i was knocked up by the uair when i was around 85 %, i would be a fair bit above it

and even if it was crouch canceling, shouldnt you die anyways after a dragon punch at 100 %? at least leave the screen

the guy playing luigi is named Bleachman, he might remember it aswell
 

SheerMadness

Smash Master
Joined
Aug 18, 2005
Messages
4,781
You can prolly crouch cancel a luigi up b at 100%. I know I've crouch canceled Mario's upsmash at like 140-150% and survived.
 

smakis

Smash Ace
Joined
Jun 30, 2008
Messages
747
but to that extent? i doubt it. and besides, i know i was in the air because i remember not pressing z, which means i didnt tech, and there was no green effects of me hitting the plattform either

edit: i tried recreating it with a friend, crouch canceling on the left plattform while being hit by the up b almost killed me at 100 %, was on the border of the death box, in the match i played i didnt even go offscreen
 

dch111

Smash Journeyman
Joined
Jun 12, 2009
Messages
472
if you can't record it, I doubt your question can be answered. this is something none of us have heard about.

my bet is that there is a technical error somewhere--I remember when I was trying different roms of smash64 that some had unusually low or high knockback for certain attacks. You sure both you and your opponent are using the (U) [!] version?
 

smakis

Smash Ace
Joined
Jun 30, 2008
Messages
747
it only occurred for that single up b, the rest were fine

whats funny is i decided that i was going to record every game i play, so that i wouldnt miss anything awesome or weird, but this time i didnt since it was a tourney match and the distance was quite far between us.
 

Blue Yoshi

Smash Master
Joined
Mar 3, 2008
Messages
4,410
Location
Jake is definitely dropping Yoshi
If you landed on the ground and didn't tech (as in lying on the ground), you go half the distance and take half the damage (I'm pretty sure). If you had just landed, you would go half the distance. This takes effect from the moment you touch the ground.
 

smakis

Smash Ace
Joined
Jun 30, 2008
Messages
747
If you landed on the ground and didn't tech (as in lying on the ground), you go half the distance and take half the damage (I'm pretty sure). If you had just landed, you would go half the distance. This takes effect from the moment you touch the ground.
tried it, the damage is indded cut in half, but the knockback remained the same and i died, in the match i didnt go offscreen
 

Blue Yoshi

Smash Master
Joined
Mar 3, 2008
Messages
4,410
Location
Jake is definitely dropping Yoshi
Try that and crouch cancelling maybe? Also, make sure you have the percent right. If your final percent in the match was 100%, and you try to duplicate it starting at 100%, then your final percent will be higher. Also, moves can get stale in smash 64, so that may have an effect as well...
 

smakis

Smash Ace
Joined
Jun 30, 2008
Messages
747
i messed around a bit with crouch canceling on different %, i actually went further up when i cc on 75 % than on 100 %, but still not to the extent i saw in the match. the move cant be on stale either since that was the first time he hit me with it in that match

im not completly sure about the %, but i think i saw 12x after the up b. and i really cant remember me landing on the plattform, teching and then crouching after the uair

tried a bunch of different %, with the up b bringing me up to 103, 110, 119, 123 and all of them sent me offscreen while crouch canceling

the only thing i can imagine is my memory decieving me, that i actually teched and then tried to drop down through the plattform and getting hit while crouching at the correct %
 

Nybb

Smash Journeyman
Joined
Aug 16, 2007
Messages
399
Location
Victoria, BC
Have you considered stale moves affecting things? It has a pretty noticeable affect on powerful moves. If the Luigi had hit you with one or more up-Bs very soon before the one in question, it's very plausible that the knockback could have been pretty low.
 
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