Impact Clash
Smash Journeyman
- Joined
- May 9, 2008
- Messages
- 271
That's right I am at it again to bring the southeast a form of constant competition to keep our level of competition as high as it can and no longer make the south a "free" territory. . Which means one thing, we need a form of competition where we can step our game up. So I present to you "Atlanta Revival" monthly touranment series. The tournament will be once a month at the Georgia World Congress Center in Atlanta, GA. It's located right downtown in Atlanta, Ga (where the first Impact Clash were held.) to ensure that everyone can make it through riding the train, driving, etc. The room we've rented is not very large but we are going to see how this first month goes. If it goes off good then we'll get a larger room next month. The community spoke about having a tournament closer to the downtown area and I have listened.
After the tournament we are having an after gathering right across the street from the venue (it's walking distance) at the Taco Mac sports bar for those of you interested. :woot:
When: May 30th
Registration:
10 a.m. begins registration
12:30 p.m. registration end
1 p.m. tournament begins
As far as start times go we may start later than the time posted. But that does not mean you should bank on it and come whenever you want to. If you are running late call me directly at 770-329-8286. I will have a shorter tolerance for tardiness as it holds up the tournament and inconviences everyone.
Venue:
Georgia World Congress Center
285 Andrew Young International Blvd., NW
Atlanta, Georgia 30313-1591
Room B317
$10 door fee
$10 per game
If you bring a setup your door fee is waived. Please guys we need a few setups to ensure a nice smooth tournament even though we don't have many games running. I hope you guys come through with the setups. Please, please please bring Street Fighter IV setups. We don't want another IC4 situation again
Riding Marta:
If you take Marta to the GWCC ride the train all the way to the GWCC/GA Dome/CNN train station. It's one train station west of Five Points train station. When you get off the train go up the escalator and go to your left, up the stairs. Look to your right and you'll see the GWCC buildling. It's that simple.
Remember parking is $10 at the GWCC. You can park for free if you park across the street at the Vine City train station which is walking distance to the GWCC. Here is the address to the vine city train station:
502 Rhodes Street, NW
Atlanta, GA 30314
Street Fighter 4 will be there every month and we will rotate which other games will be there monthly.
Street Fighter IV
Possible teams if enough time is left for SFIV
Soul Calibur IV
Marvel vs. Capcom 2
Super Smash Bros. Brawl
Street Fighter IV
PS3
Winner keeps the same character. The loser can choose a new character.
Marvel vs Capcom 2
Game version: US Dreamcast
You may not use any glitch that prevent the game from being played. This includes game freezing, game resetting, player freezing, etc.
Deadbody infinites are allowed to gain a positional advantage, but not to delay the game.
Button switching during the loading screen is allowed (e.g. Holding ASSIST 1 to switch your first assist with the point).
You may not use the same character twice on one team.
Winner keeps the same team, while the loser can switch teams.
Soul Calibur 4
PS3
Standard Tournament Rules
US Version
No Custom Chars
Random Stage Select ONLY
Winner keeps the same character. The loser can choose a new character.
Default Damage
Default Time
Buttom Mapping Allowed
Camera altering glitches banned
Super Smash Bros: Brawl
Super Smash Bros: Brawl
Super Smash Brothers Brawl "Regular Brawl
Nintendo Wii
Double Elimination Bracket Best 2 out of 3 matches
Winners Finals= 3/5 matches
Losers Final= 3/5
Grand Finals=3/5, the player from the losers must win 2 sets of 3/5
3 Stock, 6 MINUTE TIME LIMIT for singles
All items OFF (including Smash Balls)
Doubles Team Attack is ON, LIFE stealing is allowed.
BYOC: (BRING. YOUR. OWN. CONTROLLER.) NO WIIMOTES OR CLASSIC CONTROLLERS!!! Gamecube controllers only!!!
All decisions made by tournament officials are final.
Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. Tournament staff may randomly inspect any controller at their discretion. If you are caught using a banned controller you will be immediately disqualified from the tournament.
Stage List:
Starter
Battlefield, Final Destination, Smashville, Yoshi's Island
Counter
Brinstar, Castle Siege, Delfino, Frigate Orpheon, Lylat Cruise, Halberd, Pokémon Stadium 1
Banned STAGES
75m, Big Blue, Bridge of Eldin, Corneria, Distant Planet, Flat Zone 2, Green Hill Zone, Hanenbow, Hyrule Temple, Jungle Japes, Luigi's Mansion, Mario Bros., Mushroomy Kingdom I, Mushroomy Kingdom II, New Pork City, Norfair, Pictochat, Pirate Ship, Rainbow Cruise, Rumble Falls, Shadow Moses, Spear Pillar, The Summit, Wario Ware, Green Greens, Mario Circuit, Onett, Pokémon Stadium 2, Port Town Aero Dive, Skyworld, Yoshi's Island (Pipes)
- At the beginning of a set, each player may strike 2 stages from the available 11. Of these, only 1 can be from the 4 Neutrals listed above. You may however choose to strike 2 counterpick stages.
- 1st match, characters are chosen with double blind picks. After that, advanced slob picks- Loser of 1st match pick stages, the winner of the 1st match picks character, then loser of 1st match picks character. Continue this as necessary until the set reaches completion. Standard sets are best of 3, finals or semi-fianls are left to the discretion of the tournament host, although best of 5 is recommended for time constraints.
- All forms of stalling are banned. Stalling- The act of deliberately avoiding any and all conflict so that one may make the game unplayable. This includes MK infinite cape, excessive edge stalling, or any form of stalling under the stage (DK spin, sonic charge B, snake infinite down B teching, etc).
- Any suicide KOs on the final stock resulting in sudden death will result in a loss for the user of this tactic. If it would be a suicide KO and the match screen shows a decisive winner, go with that instead. A Bowsercide final KO results in a win for the Bowser player.
- If the timer runs out, the victor is determined first by stock and then by percentage. In the event of a sudden death, both players are to suicide IMMEDIATELY. No fighting with bombs @ 300. At the results screen, regardless of what the screen says, the player with the higher DAMAGE TAKEN is the loser. No exceptions. In the result of a tie, the match will be discarded and played over, same characters and stage. For teams, if this should ever happen, add the damage taken instead for both teams.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
After the tournament we are having an after gathering right across the street from the venue (it's walking distance) at the Taco Mac sports bar for those of you interested. :woot:
When: May 30th
Registration:
10 a.m. begins registration
12:30 p.m. registration end
1 p.m. tournament begins
As far as start times go we may start later than the time posted. But that does not mean you should bank on it and come whenever you want to. If you are running late call me directly at 770-329-8286. I will have a shorter tolerance for tardiness as it holds up the tournament and inconviences everyone.
Venue:
Georgia World Congress Center
285 Andrew Young International Blvd., NW
Atlanta, Georgia 30313-1591
Room B317
$10 door fee
$10 per game
If you bring a setup your door fee is waived. Please guys we need a few setups to ensure a nice smooth tournament even though we don't have many games running. I hope you guys come through with the setups. Please, please please bring Street Fighter IV setups. We don't want another IC4 situation again
Riding Marta:
If you take Marta to the GWCC ride the train all the way to the GWCC/GA Dome/CNN train station. It's one train station west of Five Points train station. When you get off the train go up the escalator and go to your left, up the stairs. Look to your right and you'll see the GWCC buildling. It's that simple.
Remember parking is $10 at the GWCC. You can park for free if you park across the street at the Vine City train station which is walking distance to the GWCC. Here is the address to the vine city train station:
502 Rhodes Street, NW
Atlanta, GA 30314
Street Fighter 4 will be there every month and we will rotate which other games will be there monthly.
Street Fighter IV
Possible teams if enough time is left for SFIV
Soul Calibur IV
Marvel vs. Capcom 2
Super Smash Bros. Brawl
Street Fighter IV
PS3
Winner keeps the same character. The loser can choose a new character.
Marvel vs Capcom 2
Game version: US Dreamcast
You may not use any glitch that prevent the game from being played. This includes game freezing, game resetting, player freezing, etc.
Deadbody infinites are allowed to gain a positional advantage, but not to delay the game.
Button switching during the loading screen is allowed (e.g. Holding ASSIST 1 to switch your first assist with the point).
You may not use the same character twice on one team.
Winner keeps the same team, while the loser can switch teams.
Soul Calibur 4
PS3
Standard Tournament Rules
US Version
No Custom Chars
Random Stage Select ONLY
Winner keeps the same character. The loser can choose a new character.
Default Damage
Default Time
Buttom Mapping Allowed
Camera altering glitches banned
Super Smash Bros: Brawl
Super Smash Bros: Brawl
Super Smash Brothers Brawl "Regular Brawl
Nintendo Wii
Double Elimination Bracket Best 2 out of 3 matches
Winners Finals= 3/5 matches
Losers Final= 3/5
Grand Finals=3/5, the player from the losers must win 2 sets of 3/5
3 Stock, 6 MINUTE TIME LIMIT for singles
All items OFF (including Smash Balls)
Doubles Team Attack is ON, LIFE stealing is allowed.
BYOC: (BRING. YOUR. OWN. CONTROLLER.) NO WIIMOTES OR CLASSIC CONTROLLERS!!! Gamecube controllers only!!!
All decisions made by tournament officials are final.
Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. Tournament staff may randomly inspect any controller at their discretion. If you are caught using a banned controller you will be immediately disqualified from the tournament.
Stage List:
Starter
Battlefield, Final Destination, Smashville, Yoshi's Island
Counter
Brinstar, Castle Siege, Delfino, Frigate Orpheon, Lylat Cruise, Halberd, Pokémon Stadium 1
Banned STAGES
75m, Big Blue, Bridge of Eldin, Corneria, Distant Planet, Flat Zone 2, Green Hill Zone, Hanenbow, Hyrule Temple, Jungle Japes, Luigi's Mansion, Mario Bros., Mushroomy Kingdom I, Mushroomy Kingdom II, New Pork City, Norfair, Pictochat, Pirate Ship, Rainbow Cruise, Rumble Falls, Shadow Moses, Spear Pillar, The Summit, Wario Ware, Green Greens, Mario Circuit, Onett, Pokémon Stadium 2, Port Town Aero Dive, Skyworld, Yoshi's Island (Pipes)
- At the beginning of a set, each player may strike 2 stages from the available 11. Of these, only 1 can be from the 4 Neutrals listed above. You may however choose to strike 2 counterpick stages.
- 1st match, characters are chosen with double blind picks. After that, advanced slob picks- Loser of 1st match pick stages, the winner of the 1st match picks character, then loser of 1st match picks character. Continue this as necessary until the set reaches completion. Standard sets are best of 3, finals or semi-fianls are left to the discretion of the tournament host, although best of 5 is recommended for time constraints.
- All forms of stalling are banned. Stalling- The act of deliberately avoiding any and all conflict so that one may make the game unplayable. This includes MK infinite cape, excessive edge stalling, or any form of stalling under the stage (DK spin, sonic charge B, snake infinite down B teching, etc).
- Any suicide KOs on the final stock resulting in sudden death will result in a loss for the user of this tactic. If it would be a suicide KO and the match screen shows a decisive winner, go with that instead. A Bowsercide final KO results in a win for the Bowser player.
- If the timer runs out, the victor is determined first by stock and then by percentage. In the event of a sudden death, both players are to suicide IMMEDIATELY. No fighting with bombs @ 300. At the results screen, regardless of what the screen says, the player with the higher DAMAGE TAKEN is the loser. No exceptions. In the result of a tie, the match will be discarded and played over, same characters and stage. For teams, if this should ever happen, add the damage taken instead for both teams.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.