SuperMii3D
Mii-Based Fighter
- Joined
- Jan 16, 2014
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- Waiting for the Switch 2
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- PizzaDeliveryKid
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- 5284-1700-6123
Waifu Wii Fit Trainer is locked. I am saddened.....
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Oh, I was talking about the characters in the demo... Mario, Link, Pikachu, Villager and Megaman...Well we know Little Mac has 16 colors/costumes, so maybe a couple have more.
We didn't tell Cobermani anything regarding a demo since we don't know anything about it. Although I suppose you'd better take that with a grain of salt too, huh?Guys, cobermani has said on his stream that the US is getting a Smash demo on Sep. 19!! Apparently GameXplain told him, so take it with a grain of salt!!
I think each character has 4 in the demoOh, I was talking about the characters in the demo... Mario, Link, Pikachu, Villager and Megaman...
Thanks for clearing that up. Now i can hope to see the demo much sooner.We didn't tell Cobermani anything regarding a demo since we don't know anything about it. Although I suppose you'd better take that with a grain of salt too, huh?
Looked like he may have been doing some Up Throwing. Or, perhaps, I just witnessed another combo. In any case, it was fairly extensive.If anyone is playing , please test this :
ZeRo does , with Mario against Link : DThrow, UTilt, Utilt, DThrow, Utilt, Uair, Uair, UpB ...
It's possible ? This is some pretty good combo for a "Brawl 2.0"
It was not bad.............this is the first time I played the new smash bros game.If anyone is playing , please test this :
ZeRo does , with Mario against Link : DThrow, UTilt, Utilt, DThrow, Utilt, Uair, Uair, UpB ...
It's possible ? This is some pretty good combo for a "Brawl 2.0"
Zero was able to dthrow utilt utilt dthrow utiltx3 uairx2 super jump punch which is one crazy beefy combo. However, nailing that uair seems very precise and may be character specific (you also may have to start at exactly 0% or such), doing only two utilts on the second chain may be the solution, but he claimed you have a nasty frame trap into nair if they airdodge your uair anyway.If anyone is playing , please test this :
ZeRo does , with Mario against Link : DThrow, UTilt, Utilt, DThrow, Utilt, Uair, Uair, UpB ...
It's possible ? This is some pretty good combo for a "Brawl 2.0"
So rude to the 'Dorf. If Bowser is any indication, Ol' 'Dorf should have good potential.I never said Mario was top-tier.
I just liked to mention this amazing combo, discovered with some hours with this build.
The combo should be character specific, probably need to change something for others chars, BUT THIS IS SMASH BROS.
SSB is about changing the combos to different characters and DI's... This game seems to reduce a bit the DI power to break the combos, so I expect it to be character especific for we don't end up with a MVsC game.
For what I saw, this demo is okay-balanced. Seems to be not possible determine who is better until now, and no one is very worse than the others.
Mario is easier to combo from day 1 because we already understand his moveset and combo potential after so many games.
It's not like Utilt => Throw or UTilt+Uair wasn't a thing before.But he looks at least competitive, not a Ganondorf character.
I've heard thirty.Does anybody know if this is a limited usage demo like most 3DS demos? And if so how many uses are there?
Unlimited on the charger.I've heard thirty.
Maybe hitting with the backside hitbox will be more in your favor. You do get longer impale time with more charge, and hitting with the end would give you a better frame advantage as well.-Villager's down smash is near worthless against a good opponent. A level 9 AI could mash out before any follow-up was possible at over 100%.
You want sexy Mario combos? Check out ZeRo's video:Yooooo I'm wearing a streak right now and this dude did some crazy Mario combos. Like damn bruh Nair -> dtilt -> dash attack was so smooth. Some stuff led right off stage too. Crazy
Link seemed so much faster, it's beautiful. His landing lag is so minimal on Nair and back air and I believe f-air. It's cool watching link play
So so hyped
Jesus Christ, this was absolutely beautiful. I already tried a little comboing in Brawl, but it never quite worked out. So good to see this working this well in Smash 4.You want sexy Mario combos? Check out ZeRo's video:
If my understanding is correct ZeRo says that if he times this right, the CPU won't get out of it and even if he messes up, he can still punish the airdodge.
Also, just wanted to say that this is definitely character-dependant. GimR uploaded a video of the... unfortunate side effect of Megaman's Up B about an hour ago. In general though, the VGBC stream attempted some stuff like what you see above and it just wasn't as effective on the characters who weren't Link lol.
I'm actually getting really good with all the characters except villager ... he's been a little more difficult to use!I'm sad that no one I watched was really any good (or very creative) with Megaman, but that will not deter me.
Yeah, whatever arguments said a demo would kill hype were so wrong.
As were all of us who said there wouldn't be one, but hey, I'm happy to be wrong.
not saying they're bad, just that i am not used to them (i'm used to the reverse) and intend to switch them at the first opportunity. :vHa! For those who are complaining about the controls have clearly not play Kirby Fighters! My hands will be well adjusted to the demo!
I know, and thats what Im saying, Im already used to that weird schemenot saying they're bad, just that i am not used to them (i'm used to the reverse) and intend to switch them at the first opportunity. :v
You'd have a harder time distinguishing between a dash and a walk, but aside from that, I don't see major reasons not to allow the Dpad. That said, it's up to Sakurai. The past games have all had Dpads and haven't allowed their use for movement (aside from on the Wiimote sideways), so we'll have to see.Can you use the control pad instead of the stick to move and attack? I feel more comfortable using the pad, but if not I'll learn to adjust.
Leffen is discovering some Mega Man stuff right now. Mega Man has a ton of options! He's looking solid.I'm sad that no one I watched was really any good (or very creative) with Megaman, but that will not deter me.
Yeah, whatever arguments said a demo would kill hype were so wrong.
As were all of us who said there wouldn't be one, but hey, I'm happy to be wrong.
If you're so used to using the directional pad in Kirby Triple Deluxe, however, that could be a problem if there's no option to use the directional pad to move your fighter.Ha! For those who are complaining about the controls have clearly not play Kirby Fighters! My hands will be well adjusted to the demo!
Hm? Im talking about the shoulder buttons and the ABXYIf you're so used to using the directional pad in Kirby Triple Deluxe, however, that could be a problem if there's no option to use the directional pad to move your fighter.