DrinkingFood
Smash Hero
Still floudering around for ways to punish spacies effectively now. Might be no other options but to either a) go for really hard CG windows vs DI away (talking 2-3 frame windows leniency over the course of several inputs, including exact dash distances) or b) dash attack to throw off tech timings vs DI away (causes knock down after 26%) on uthrow (at low percents, sub 40%) and dthrow (at mid+ percents). Any other DI you can just get re-grabs easily, though really they shouldn't be using any other DI (there's no excuse with 60+ and 70+ frame animation start-ups on dthrow and uthrow respectively). Ideally you just want to get them offstage now. Offstage was good before, but now onstage punishments are mediocre.