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1 vs 1 videos from iceland, Updated!

technomancer

Smash Champion
Joined
May 17, 2006
Messages
2,053
Stormblast's Gannon is quite nice. A few things: Get those clutch edgehogs. After you land from an aerial try dashing to the edge and rolling to turn around, that's one of the faster ways to do it with Ganon. Also, chaingrab those fastfallers, it's very effective, and I suppose try to learn to tech better, those spikes were pretty brutal.

Ed: Marth was very good as well, but not nearly as refined as the Ganon. Work on your combos, and there was a point where you could have stayed on the edge for a kill in the first match. Not everyone will give you free grabs like that so be careful. Are you c-sticking all of your aerials?
 

Stormblast

Smash Journeyman
Joined
Jul 12, 2006
Messages
325
Location
Iceland, Kopavogurr
Ganons chaingrab on fox and falco are the 2 hardest chaingrab in the game and aslo, tech chasing is much more rewarding so i really dont bother even trying to chaingrab them.

Techs. i can tech pretty much anything but the god **** falco spike. i also have a hard time teching his downsmash. any advice how to tech it effectively or is it just practice and find the right timing?

About my marth, i am working on making him better, and yes i c-stick most of the aerials, but not always because i find it much faster to do fairs with A. but i still c-stick them about 70% of the time.

Anyways, thanks for the reply´s and I am sure if someone could give Plomid, elev135 and Grimmlingur some advice too they would be very thankful.
 

CluelessBTD

Smash Ace
Joined
Nov 20, 2006
Messages
987
Location
Pasadena, Tx
Against Falco's spike, just make sure you DI properly and you should be able to ledgetech and save yourself. This usually works best at stages other than battlefield.

Your Ganon whiffs too many attacks, but you are pretty good overall. The fox really needs to learn to shorthop, it is extremely important for any character.
 

Creo

Smash Champion
Joined
Apr 6, 2007
Messages
2,683
Location
Woonsocket, Rhode Island
NNID
Creo93
More teching and SHFFL(dashdance to) a little more for mindgames and faster paced action.
Other than that, They were pretty good.
 

Linguini

Smash Master
Joined
Jul 17, 2006
Messages
4,698
Location
Weston, Florida
Your playing wayy too aggressive against fox, I you ever play a good and opportunistic fox, bieng agressive is the last thing you want to do. You pretty much need to learn how to create a wall between you and fox. Do this with jabs, tilts and spaced fairs. Overall you have a decent ganon.
 

Sparkie009

Smash Apprentice
Joined
Jun 24, 2005
Messages
123
Location
Susteren, The Netherlands
Plomid should try to tech to the left or the right instead of doing just a standing tech, and laser more as Falco.

Grimmlingur should float cancel more aerials, and also float cancel to downsmash stuff on shields. That eats 'em up like nothing. And grab more. Peach has some good grabs that open up a lot of possibilities.

elev135 didn't do enough lightning kicks. Those things kick all kinds of butt. Even though, mad props for playing Zelda.
Grabbing with Link was too much. It's nice if it works, but don't overdo it. Punishment is often very bad, and an upB is probably more efficient at higher percentages. And more boomerang.

These were just some things I noticed that I feel need addressing, besides the DI and techskill issues others brought up.
 
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