Fatmanonice
Banned via Warnings
To start things off, I play a lot of For Glory because tournaments almost never happen in my area, with most of the noteworthy ones being at least two hours away. That said, I have played more than 9,000 matches and have about a 87% win record so I’ve seen a lot in the last eight months. For people like me, I see For Glory as a bit of god send because I’m one of those players who suffers from “King of the Sandbox” syndrome where I’m significantly better than a vast majority of my friends and it’s nice to actually have some competition. I imagine a lot of you here play it quite a bit too so I wanted to cover the topic of online etiquette in 1 on 1 For Glory matches to get the most out of the experience.
Although the views towards online for this game are a lot less polarized than they were for Brawl, I understand how some people could view this as pearls before swine. Bad Little Mac players have become a bit of a meme in the Smash community and Youtube is absolutely loaded with compilation MLG parody videos of novice players getting absolutely destroyed by every single character in the game. Make no mistake though, there are definitely good players on For Glory and, more importantly, there are people who take it seriously and try to get better which is where this comes in. Back in the Brawl days, I was an online tournament director so I recognize that many Smash fans use online modes to get their feet wet when it comes to competitive gaming. Those of you reading this may be interested too but are discouraged by how things go down when you find yourself getting knocked around by a significantly better player. I’m hoping that this guide will help with that sort of problem and also encourage more experienced players to help create a more sportsman like environment for emerging players. So, with that all said, let’s get started:
The Importance of the Rematch
I think we’ve all come across the following situation before: You’re trying to train with a secondary or try some new tricks with your main. You come across a player and they either absolutely destroy you or you accidentally SD trying to pull off a new trick, ending the match. They disconnect immediately following the match, leaving you pulling your hair out in frustration for what could have been. Sound familiar? You know you could have done better but you goofed or found yourself in a match up you know close to nothing about. They’re now gone and you have no way to redeem yourself. This gets about anyone’s blood boiling. This is why I think rematches are important and I think all players should be given the benefit of the doubt. Even if you absolutely trash someone, they should be given a second chance if they don’t outright quit afterwards.
Almost everyone deserves a second chance because most people want one after a hard loss. Here are some situations where I would say rematches are especially warranted:
1. If the match ends in an SD where they lose aside from one caused by a character’s move like Ganon’s side B.
2. If the match ultimately came down to who landed a strong attack first.
3. If the match went to Sudden Death ESPECIALLY if a bom-omb is what ended the match.
4. If the match ended in a way that you would consider embarrassing like an obvious misclick (accidently doing the wrong attack) or a broken shield.
5. If it’s your first match against them and you two stock them.
6. If you know a character match up is particularly bad/one sided in your favor (you get a fairly decent feel for this the more you play). Give them the opportunity to counterpick after the first match.
7. You deliberately stalled out the clock to get to Sudden Death and ultimately won.
A good rule of thumb is to treat each new opponent like a typical tournament set, best 2 out of 3 before I’d personally consider it polite to leave in most cases. There are, however, situations where I would say rematches are not necessary:
1. You already beat them twice in a row from the get-go, especially if both matches were total blowouts.
2. They purposely kill themselves. Don’t waste your time with people who just give up.
3. They taunt or “teabag” excessively. Nobody likes these kinds of players and you don’t have to tolerate it if you don’t like it.
4. Excessive online lag. It’s the bane of online play and if things slow to a crawl then don’t think you have to endure it.
5. They insult you through their tags, whether they win or lose.
6. They switch to your character and just spend the match unsuccessfully spamming one or two moves, likely mocking you. No one likes a sore loser and, if you really did win usually primarily a few moves, they need to learn how to work around it.
7. If a IRL situation comes up where you have to leave as soon as a match is over. If playing on the Wii U version, try to give some indication that something’s come up and you have to go.
Some General Advice
1. I’ve noticed that some players taunt or “bow”(especially Japanese players) at the beginning of the match as a greeting or a way to let you know they're ready. If you know they do this at the beginning of matches, wait until it’s finished before attacking but that doesn’t mean they can just spam it mindlessly. One taunt or bow is enough, then it’s fair game to hit them.
2. If you attack a character and they do absolutely nothing in response (especially at the beginning of a match), there's a chance that the player is distracted, there was a controller malfunction, or they were forced to walk away for a bit. I typically give players the benefit of the doubt and will usually just foot stool on their head repeatedly until they come back. It's tempting to just knock them off the edge when this happens to gain the stock advantage but offer them the courtesy of coming back and be patient. Keep in mind that players get kicked off if they're idle for too long so, at worst, you're waiting maybe 30 seconds for a response before a CPU steps in to finish the match.
3. Play to win and there’s really no such thing as “dirty tricks” in Smash. You should consider grab releases, stage spikes, gimping, hard spikes, foot stooling, or ending a match with “disrespect” (for example: breaking a shield or going out of your way to attack a player who obviously wasn’t going to make it back to the stage anyways) to all be fair game. Despite this, if the end of a match is particularly humiliating, give them a shot to redeem themselves as you'd probably want the same. If multiple matches end like this, don’t feel obligated to keep playing as a second chance is more than enough.
4. If a player insists on continuing to rematch you despite getting destroyed over and over again, consider using it as an opportunity to practice new tricks, test secondaries, or get a better handle on fundamentals such as spacing. I’ve noticed that there are a lot of players who do not mind being beaten over and over again so, chances are they using the matches as learning opportunities too. As long as they're not a sore loser about it, consider the matches just an extra bit of practice.
5. Nobody likes a show off. Deliberately switching to a person’s character only to humiliate them is in bad taste. This is especially true if it’s a character you virtually never use anyways and are only picking them to rub your skill in the other person’s face. There’s nothing wrong with two players playing the same character but be aware of your intentions. If your goal is to try to teach them some new things, consider friending them instead so they have a “sparring partner.” Mirror matches are a great way to learn and test your skill so don’t use it as a way to bully less skilled players.
Although the views towards online for this game are a lot less polarized than they were for Brawl, I understand how some people could view this as pearls before swine. Bad Little Mac players have become a bit of a meme in the Smash community and Youtube is absolutely loaded with compilation MLG parody videos of novice players getting absolutely destroyed by every single character in the game. Make no mistake though, there are definitely good players on For Glory and, more importantly, there are people who take it seriously and try to get better which is where this comes in. Back in the Brawl days, I was an online tournament director so I recognize that many Smash fans use online modes to get their feet wet when it comes to competitive gaming. Those of you reading this may be interested too but are discouraged by how things go down when you find yourself getting knocked around by a significantly better player. I’m hoping that this guide will help with that sort of problem and also encourage more experienced players to help create a more sportsman like environment for emerging players. So, with that all said, let’s get started:
The Importance of the Rematch
I think we’ve all come across the following situation before: You’re trying to train with a secondary or try some new tricks with your main. You come across a player and they either absolutely destroy you or you accidentally SD trying to pull off a new trick, ending the match. They disconnect immediately following the match, leaving you pulling your hair out in frustration for what could have been. Sound familiar? You know you could have done better but you goofed or found yourself in a match up you know close to nothing about. They’re now gone and you have no way to redeem yourself. This gets about anyone’s blood boiling. This is why I think rematches are important and I think all players should be given the benefit of the doubt. Even if you absolutely trash someone, they should be given a second chance if they don’t outright quit afterwards.
Almost everyone deserves a second chance because most people want one after a hard loss. Here are some situations where I would say rematches are especially warranted:
1. If the match ends in an SD where they lose aside from one caused by a character’s move like Ganon’s side B.
2. If the match ultimately came down to who landed a strong attack first.
3. If the match went to Sudden Death ESPECIALLY if a bom-omb is what ended the match.
4. If the match ended in a way that you would consider embarrassing like an obvious misclick (accidently doing the wrong attack) or a broken shield.
5. If it’s your first match against them and you two stock them.
6. If you know a character match up is particularly bad/one sided in your favor (you get a fairly decent feel for this the more you play). Give them the opportunity to counterpick after the first match.
7. You deliberately stalled out the clock to get to Sudden Death and ultimately won.
A good rule of thumb is to treat each new opponent like a typical tournament set, best 2 out of 3 before I’d personally consider it polite to leave in most cases. There are, however, situations where I would say rematches are not necessary:
1. You already beat them twice in a row from the get-go, especially if both matches were total blowouts.
2. They purposely kill themselves. Don’t waste your time with people who just give up.
3. They taunt or “teabag” excessively. Nobody likes these kinds of players and you don’t have to tolerate it if you don’t like it.
4. Excessive online lag. It’s the bane of online play and if things slow to a crawl then don’t think you have to endure it.
5. They insult you through their tags, whether they win or lose.
6. They switch to your character and just spend the match unsuccessfully spamming one or two moves, likely mocking you. No one likes a sore loser and, if you really did win usually primarily a few moves, they need to learn how to work around it.
7. If a IRL situation comes up where you have to leave as soon as a match is over. If playing on the Wii U version, try to give some indication that something’s come up and you have to go.
Some General Advice
1. I’ve noticed that some players taunt or “bow”(especially Japanese players) at the beginning of the match as a greeting or a way to let you know they're ready. If you know they do this at the beginning of matches, wait until it’s finished before attacking but that doesn’t mean they can just spam it mindlessly. One taunt or bow is enough, then it’s fair game to hit them.
2. If you attack a character and they do absolutely nothing in response (especially at the beginning of a match), there's a chance that the player is distracted, there was a controller malfunction, or they were forced to walk away for a bit. I typically give players the benefit of the doubt and will usually just foot stool on their head repeatedly until they come back. It's tempting to just knock them off the edge when this happens to gain the stock advantage but offer them the courtesy of coming back and be patient. Keep in mind that players get kicked off if they're idle for too long so, at worst, you're waiting maybe 30 seconds for a response before a CPU steps in to finish the match.
3. Play to win and there’s really no such thing as “dirty tricks” in Smash. You should consider grab releases, stage spikes, gimping, hard spikes, foot stooling, or ending a match with “disrespect” (for example: breaking a shield or going out of your way to attack a player who obviously wasn’t going to make it back to the stage anyways) to all be fair game. Despite this, if the end of a match is particularly humiliating, give them a shot to redeem themselves as you'd probably want the same. If multiple matches end like this, don’t feel obligated to keep playing as a second chance is more than enough.
4. If a player insists on continuing to rematch you despite getting destroyed over and over again, consider using it as an opportunity to practice new tricks, test secondaries, or get a better handle on fundamentals such as spacing. I’ve noticed that there are a lot of players who do not mind being beaten over and over again so, chances are they using the matches as learning opportunities too. As long as they're not a sore loser about it, consider the matches just an extra bit of practice.
5. Nobody likes a show off. Deliberately switching to a person’s character only to humiliate them is in bad taste. This is especially true if it’s a character you virtually never use anyways and are only picking them to rub your skill in the other person’s face. There’s nothing wrong with two players playing the same character but be aware of your intentions. If your goal is to try to teach them some new things, consider friending them instead so they have a “sparring partner.” Mirror matches are a great way to learn and test your skill so don’t use it as a way to bully less skilled players.
Don't forget you can send 'em FRs and talk on Miiverse after a match, even after backing out of Smash.
Friend List > Users Played With > Profile/FR.
6. If they win five times and you win once and immediately leave, it’s going to make you look bad. They gave you plenty of opportunities for a rematch so don’t just cut and run as soon as you get that first win. The bigger the lose ratio, the more it will look bad on you if you leave upon a win.
7. No matter how good you think you are, there are always people better and there are days where you’ll walk away feeling like the worst player in the world. This will be especially true if you’re trying out a new character or up against someone who clearly has more experience. Don’t get discouraged. Take your lumps and I promise that you’ll get better with time. Keep in mind that some players have more than a decade’s worth of competitive experience under their belt so beating them may not be plausible in the lifetime of this game and that’s perfectly okay. Just focus on getting better and having fun playing Smash. Losing is not the end of the world and you will have good days and bad days. Just take it all in stride and you’ll enjoy the experience more in the long run.
Thanks for reading. If any veteran For Glory players want to offer some advice, feel free to comment and contribute below. Continue to strive For Glory and try to be the best Smash player that you can be.
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