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Oz o:
Oz o:
I still need to fully master D-Throw > Kick.
Oz o:
Oz o:
This is the D-Air extension thing. You've already seen it, but I'm getting more consistent at it:

https://streamable.com/6yfkm
https://streamable.com/htprb
https://streamable.com/fktem

The first two might've been slightly off with my Dairs, but at least I got the conversion. They were out of a "rising" Dair, but it might still combo. The one with the Mii Swordfighter was essentialy a 0-death, but that was The Universe literally telling me to go **** myself. The whole connection started stuttering and I failed to kill him with Fair at 67 *AT THE EDGE WITH RAGE*.

Even if you don't kill with it, it's still 50-65% off the bat (if the sweepspot somehow misses). And if you managed to catch the one with Wario, I accidentally DI mixed up him. It was supposed to send him to the left and kill him earlier, but at least it did actually kill since his DI might've been off. I'm almost 100% sure it kills on the side platforms, regardless of it.
S
StoicPhantom
Dair's got a rather telegraphed startup, so it's not surprising that it can be difficult to use. It's a decent cross-up, but I wish tomahawks grabs were a little better to maximize the potential for mix-ups. You are looking pretty clean with them though. I definitely need to get back to messing with things like this, there's just so much nifty stuff to sift through, it makes it difficult to be good at every aspect of Zelda's kit.
Oz o:
Oz o:
I'm doing a lot of ridiculous combos out of Dair. I combo'd an Ike from 0-85 the other day. I only really needed a single read.
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