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Recent content by Xedi

  1. X

    Project M Social Thread

    Would you consider making it at least shield? Seeing bob-ombs explode through the shield bash and knock Pit back makes me uneasy. (I'm only arguing from an aesthetic perspective here; don't construe this as pushing for balance changes!)
  2. X

    Project M Social Thread

    So, does Pit's shield bash not reflect projectiles? Can you make it shield projectiles? I think it feels a bit funny now, doing the shield bash to protect against an incoming projectile, and getting hit anyway... is this intended?
  3. X

    Project M Social Thread

    Wow, great job. I think it'd be really great if all the old stages could be updated to have nicer textures (+ nicer background), while staying as close as possible to the original. I guess it could be an optional download once Project:M is finished. Also, what's this about a Skyward Sword...
  4. X

    Project M Social Thread

    Can we make some of these stage changes optional please? I don't want to be playing 24/7 in a competitive mindset; for instance I would like being able to play on the Twilight Princess stage every once in a while. The best would be, if possible, to relegate the "non tournament viable" stages on...
  5. X

    Project M Social Thread

    OK, some incredibly minor points: Can you make it so that handicap (i.e. buffer) is automatically enabled when you enter the game? Why does pressing z while hanging on a ledge do the rolling animation rather than the attack one?
  6. X

    Project M Social Thread

    I don't think that's a very good idea ⸮
  7. X

    Project M Social Thread

    Just a silly question. P:M has got me used to a great attention to detail, so I'm wondering if you're going to be changing the animations to go with the new landing detection? In Melee it doesn't look great, with the characters instantly changing stance when landing on their knees.
  8. X

    Project M Social Thread

    Maybe you can, I can't.
  9. X

    Project M Social Thread

    Yeah, that's true. Mario is really quite playable now. OK, how about this. I can't seem to spike opponents with Falco's down throw from the edge of the stage, any comments? I had a lot of fun doing that in Melee!
  10. X

    Project M Social Thread

    Sorry, apparently I haven't been trying enough. Thanks. (I honestly think it's a bit hard to pull off, but whatever, you guys have really thought of everything, I love how this is turning out!)
  11. X

    Project M Social Thread

    About Roy, I think there are some decent ideas. After seeing how entertaining Lucas' charge was, I could think that having something similar with flames could be decent with Roy... Also, I forgot to mention this earlier, what's the reason for which Mario's fair no longer spikes? Is it to care...
  12. X

    Project M Social Thread

    I think Shadic addressed that pretty convincingly.
  13. X

    Project M Social Thread

    OK, good explanations! I'm glad that proper thought is put into every change, rather than just reverting to Melee by default.
  14. X

    Project M Social Thread

    I was just curious as to what kind of considerations lead to it not making an appearance.
  15. X

    Project M Social Thread

    Yes, fair enough. What about Link's charge?
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