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Recent content by Steamblown

  1. Steamblown

    How not to suck in For Glory?

    There's no denying that FD is the worst possible stage to play on for Robin, as detailed in Raziek's stage tactics guide, but it didn't say anything about the best way to survive there, only all it does to hinder Robin. But since for glory takes place on Omega stages only, if I want to play as...
  2. Steamblown

    Character Discussion Thread

    What are some characters not dependent on grabs? I can NEVER grab the foe so when I try to do so, I always miss and get punished...
  3. Steamblown

    You Can Control The Distance And Direction Bouncing Fish Travels

    As soon as you activate the move, you can control Sheik midair, and even move and strike in the opposite direction you were facing. As soon as you activate the move, right BEFORE you jump into the air, quickly input the opposite direction you were facing (Which is the direction BF WOULD have...
  4. Steamblown

    What Would You Consider Robin's Strengths and Weaknesses?

    Hmm? Narrow how? Aren't most of them swipes? Though I do know her U-smash is akin to WFT's in the fact that both have atrocious horizontal HBs.
  5. Steamblown

    So... Greninja + Pictochat stage...

    Dont forget the numerous Omega forms that go for a straight on viewpoint than slightly angled from the top, like Golden Plains.
  6. Steamblown

    What Would You Consider Robin's Strengths and Weaknesses?

    I'll start off with: Pro: She has a very good mix of melee and range, from the powerful Levin Sword to the Thunder spells to the damaging effect of Elwind offstage. Con: Thunder, one of his main moves, is easily shielded/reflected, and Thoron is the only storable one, and even then I'm pretty...
  7. Steamblown

    Does The Burying Effect Of WFT's Jab Have Any Different Properties Than Regular Hitstun?

    I mean, yeah it burys them, but it lasts for such a short time, it make me wonder if it's just a visual change from regular hitstun that comes from many attacks.
  8. Steamblown

    Most reliable ways to KO with Wii Fit Trainer?

    SS + DB is a bit predictable and shieldable, so I recommend getting close and sidesmashing, or gettins close and SSing, that way it is unlikely they can dodge. In the air you can also spike with her sidespecial if you hit them with your head that slams the ball. Dair in also good in the air. I...
  9. Steamblown

    Zelda: Tips For When Facing Up-Close-And-Personal Foes?

    I don't have as much trouble with her as I do heavy characters, but remember her recovery travels far less than our's, so the idea is to stay mildly close to where you can dodge if she starts closing in for a combo, but close enough to use NL to reflect the paralyzer and proceed to combo her if...
  10. Steamblown

    Zelda: Tips For When Facing Up-Close-And-Personal Foes?

    Would that sort of strategy apply to most little/no range characters? Stuff like Bowser and Cpt. Falcon are also irksome, and I know LM is different than them regarding air game and their moves in general. Bowser with his side special and the rest of his buffs in general, and Falcon with his...
  11. Steamblown

    Social The WFTGD: How About Some Deep Breathing?

    A reminder when using Deep Breathing: You have to press B when the circle closes and is within the red dot in the center. If you do not do this, then the move will fail, and you will be open to attack.
  12. Steamblown

    Zelda: Tips For When Facing Up-Close-And-Personal Foes?

    ESPECIALLY Little Mac. Enemies like this are always too close to me, and I can't get good distance to get a Din's Fire off because they are always near to do their melee combos and DF takes too long to charge if they are going to be so close to me so often, they use melee attacks a lot, so...
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