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Recent content by slickmasterizzy

  1. slickmasterizzy

    Sheik has good priority

    i think compared to other characters sheik is more on the low end of the priority list
  2. slickmasterizzy

    Secondries for Sheik

    the biggest problem with zelda is that UNLIKE shiek you can depend on her tilts... they all take way too long and if their defended against zelda has some serious damage potential against her.... i dont know about you people but OTHER then shiek (and a basic understanding of zelda..) i main...
  3. slickmasterizzy

    Problems I need to work on.

    the hard thing about practice offline, against CPUs even is that their limited AI causes them to be exploited easily. i would suggest you practice against ONE level 9 CPU and try to stay right on top of him. who ever he is watch his moves and try to spot dodge etc. this will help you will...
  4. slickmasterizzy

    stop hating on down-A in the air.

    true d-air does have a bit of start up but characters with fast b-air/f-air (that out prioritize or out range you) spam it to purposely cause move deterioration so they can juggle you with it. they come at you with a f-air if you air dodge they stay right on top of you and b-air. i don't think...
  5. slickmasterizzy

    stop hating on down-A in the air.

    shiek is easily comboed in the air due to her low priority air attacks. if someone who knows they out prioritize you is juggling you in the air (like freaking luigi) when he comes at you and youve already been hit a few times down-A! its not useless its quite an awesome move, its not...
  6. slickmasterizzy

    What I'm thinking right now about Sheik: Why Fair when you can STOMP?

    for the whole chain grab spike my friend used to do that. all you do is when the chain grab is over hold AWAY from the stage. then you can do your second jump and chain/smoke back so thats not really an issue. i rather do fd personally. falco can chain grab but because of his weight we can get...
  7. slickmasterizzy

    Saltus Combo (testers wanted) *please read thread*

    isnt it possible when you hit the ground to hit shield and a direction at the same in order to roll away? does this not work when you footstool them?
  8. slickmasterizzy

    Sheikah Survival Guide: A Sheik Match-up Thread

    lol metaknight mains. it takes like an hour to learn metaknight
  9. slickmasterizzy

    Is Kirby a Problem for anyone else?

    kirby is annoying but he has a very short range with most of his attacks. he has a lot of priority in the air but his short range means you can usually air dodge then hit him with a back air. if you get the spacing and range on his up+b you can also do some nifty things. if kirby uses up+b...
  10. slickmasterizzy

    Best DI?

    yeah for DI you just have to learn how to hold a direction AS FAST AS POSSIBLE. it helps alot if you can hold say down when you KNOW your going to get hit up but cant do anything to react to it before it hits you.
  11. slickmasterizzy

    Any advice on Diddy?

    learn to control the bannanas. you wont beat diddy until you learn to control em. he has some nasty air priority too but you should be able to outspace him. his bair comes out fast and hurts fair is slow and if he misses with it close to the ground he lands on his back. dont...
  12. slickmasterizzy

    What sets your Sheik apart?

    1. i wont ever chain jacket ever, i know how to do it but it isnt fun to me to exploit bad programming. 2. i love getting the timing down on vanish to punish anyone that has a dair that forces them to go straight down and screws em over (DDD, sonic, GaW) 3. sometimes halfway through a...
  13. slickmasterizzy

    Sheik vs. 8-bit Fury.

    knock him off the top of the stage. g and w is exetremely light. upsmash as well as explosion will kill him. a fun trick, when g and w is using his down-air (which hits as he comes down as well as when he hits the ground) time explosion right and you will be invincible while he goes...
  14. slickmasterizzy

    Unofficial Sheik Matchup thread Week 1: Meta Knight

    dont try to gimp metaknight he will die at a low percent anyway so its not really worth it to try and end up getting shuttle looped. throw your needles, dodge him a lot let him come after you. try to stay off the ground, use spot dodging more then rolling and transfer into either a f-tilt or...
  15. slickmasterizzy

    How do you fight against a Marth?

    usually you can catch a marth using dolphin slash to recover with an explosion. because marth is a "floaty" character you can get some easy kills off the top of the stage this way. the problem with marths up+b is that it moves kind of vertically towards the point. on some stages if they...
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