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Recent content by scrubadub

  1. S

    ROB+: Organic Meatbags Beware!

    How does ROB match up with Marth? It seems like Marth has more tools than ever to get ROB in the air and keep him there if he ever gets below him. I'm having a lot of trouble with my friend's Marth. The only thing that keeps it close is the occasional low percentage gimp (which they might be...
  2. S

    Sonic+ ~UPDATED OP 11/15/09~

    Whoa... I have several things to say in response to those HUGE walls of text: 1) The changes in Brawl+ are not made on a whim JUST for the sake of making the game "more fun." And I quote from the official (stickied) Brawl+ FAQ: So all the changes have a purpose. It is the even the balance...
  3. S

    Diddy+: Here come the nanners..

    I am by no means an expert, but I noticed there was no thread for this guy and you gotta start somewhere. So here goes nothing: Changes in B+: -increased shieldstun makes his dash attack even better and it was already really good. Still a great pressuring move, even safer than before (less...
  4. S

    Yoshi+

    I agree with most of what swordplay said. Yoshi is very easy to pick up. His bair is among the top approaches in the game, almost as good as G&W's bair and is safe on block (and hit). His faster shield drop give him an almost auto-perfect shield and increases his oos options tenfold. You...
  5. S

    Yoshi+

    Is the backroom still trying to take away the ability to footstool his 2nd jump? If so, yoshi is definitely high tier material... *waits for backroom answer*
  6. S

    Yoshi+

    his 2nd jump can still be footstooled, I think...? That's another con against him. Don't play against him much, so I can comment on how easy/hard it is to land...
  7. S

    recoveries in B+

    I agree w/ kzimmer. The thing about diddy is that if he misses, he bounces off and dies. Even if he doesn't miss, and he at the ledge grab spot before the apex of his flight, he bounces off and dies. Obviously, his recovery was designed with ASLs in mind.
  8. S

    recoveries in B+

    Hi there. I've been lurking around this Smash workshop forum for a while and am excited to learn about all the new advancements that you guys are making. I noticed that someone suggested in the Lucas discussion the possibility of making his PKT2 autosnap (like it did in vBrawl). Is that...
  9. S

    A better 'Super Armor List' Thread (4/30, 18:07 EST)

    question... does getting hit while in super armor frame (SAF) slow down your attack? For example, on the frame you get hit, your animation freezes as to absorb the hit but not flinch then your attack completes...
  10. S

    The challenge of SHDA...hope for heavy thumbs

    How about using tap jump? It is possible to do a tap jump short hop, ya know....
  11. S

    Official Brawl Tier Discussion (OP Updated)

    I'm going to agree with A2ZOMG on most accounts regarding GW though he may be overrating a tiny bit. GW is definitely near the top of high tier if not top tier. His Bair is one of the best approach moves in the game and almost unpunishable w/ little to no landing lag. And while he is light...
  12. S

    Yo I need some good Toon Link Tactics Against Mr. Game and Watch

    Agree w/ PXG. Toon link is one of the few projectilers who G&W can't absorb. You MUST use this to your advantage. Mix up your projectiles using all three and camp for a while to try to frustrate him and get him off his game. Once he closes in, I'd say he has a slight advantage. The turtle...
  13. S

    G&W Broken, Definately.

    If you want to see broken, check out toon link. An uphill battle even for G&W...
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    Omegablackmage's Mr. Game and Watch Guide

    I need some help incorporating Fair into my game. I've been watching the videos here and trying to imitate some of the strategies and moves against some CPU players for practice. I spam Bair and Nair a lot when jumping but can't seem to use Fair properly. The landing lag usually kills me or...
  15. S

    GAW's best killing moves?

    He better have tons of kill potential. When you're the 2nd lightest char in the game, it's kill or be killed....
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