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Recent content by Rick Rockmann

  1. R

    SoPo controls Zelda's shield

    If you play against a Zelda as just Popo (using the character select easter egg that lets you spawn as him), your shield input makes your opponent shield too. Interestingly, this doesn't apply to Sheik, nor does transforming into Sheik and back into Zelda fix the issue.
  2. R

    The Smash 3 Project - All Characters Released

    Just downloaded this to check it out, and I have to say I'm a fan. I love everything about this. I did notice a few weird things that might be worth mentioning, although I'd be surprised if I'm the first to post them. -Marth's whole body no longer flashes with each hit of Dancing Blade like he...
  3. R

    Cold Shoulders: Ice Climbers Social Thread

    So is there any reason to NOT dthrow?
  4. R

    Project M 3.02 Released! (Changelog in post)

    I've just been running 3.01 using Xenozoa425's old PM channel forwarder, which uses Gecko. Am I going to encounter any gameplay problems (lag, etc.) because I'm not using the new launcher at all?
  5. R

    (FAQ) "Why aren't Kirby Hats perfect copies?"

    So, Solar Beam is currently really janky and potentially super overpowered. Would it make more sense/be easier to implement correctly if Kirby stole Ivysaur's uncharged up-smash and up-air?
  6. R

    What are some Aesthetic or Cosmetic changes would you like to see?

    I'd like to see more taunts that you can hold forever. Yoshi's side-taunt or the Ice Climbers' down-taunt would be perfect candidates.
  7. R

    Kirby Copy Oddities

    It actually seems like almost all of Kirby's hats still use their Brawl moves. For example, Water Gun deals no damage and Pit's arrows can't do crazy loops. Also, Kirby's PK Flash doesn't detonate itself until it's nearly at the lower blast zone of FD - I guess it still uses Brawl's timer for...
  8. R

    Samus's crawl attack doesn't work if you switch crawl directions

    Just as some feedback, if this does stay, maybe there could be some kind of visual cue for which way samus is actually facing when she crawls? It'd definitely make this feel less odd.
  9. R

    Kirby Copy Oddities

    Here's a weird one. While the fire effects on Kirby's Fire Arrows are already way less detailed than Toon Link's, they disappear completely when they pass through a player indicator. Another one - Kirby's fully-charged Flare Blade has a delayed hitbox behind him that still OHKOs?
  10. R

    Anyone agree that Bowser's Smash U run/idle animation should be in Project M?

    Nope. Smash U/3DS Bowser's stance makes him looks too humanoid. Bowser's supposed to be the biggest, baddest villain in video games, he should be monstrous. His Melee/Brawl stance does a pretty good job of making him look the part.
  11. R

    The Gamecube launched on November 18, 2001.

    In NA, at least. Please tell me this 3.0 reveal is only a coincidence. if only the actual release date could be six days earlier, so it'd happen on Melee's 13-year anniversary
  12. R

    Turbo Tuesday videos-Flames around characters?

    they mean turbo mode is turned on
  13. R

    Thinking far in advance...

    ...what?
  14. R

    Project M Unsocial Thread

    It's not. It does have the best Shaq face, though.
  15. R

    New Characters for Project M Discussion Thread (Voting Closed)

    ...doesn't Diddy Kong do exactly that? He spawns bananas, shoots peanuts, and his side-B is a command grab.
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