• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by redxslash

  1. redxslash

    RedX Project M 3.6 Competitive Build

    Nice, glad people like it. I have finally added in screenshots to show the changes in the CSS and SSS. All screenshots were taken on dolphin emulator and are shown in the OP. Enjoy!
  2. redxslash

    RedX Project M 3.6 Competitive Build

    Different background picture to the SSS and CSS, as well as different icons for selecting your character. I believe I used the pixel pack. As for the announcer, it's just the same original announcer that brawl has before pmdt replaced him. I'll try to get some screenshots up when I can.
  3. redxslash

    RedX Project M 3.6 Competitive Build

    Since project m is dead, hopefully other people's work can at least try to cheer up the community and keep things rolling. Here is my version of project m that is good for tournament play (in my opinion) and has a big focus on great music! This download can be played on the wii (homebrew) and on...
  4. redxslash

    Lucina in Project M

    As topazpheonix said, use GCTedit to add in the no entry data for king dedede code. Then once that code is added in, save the gct file as RSBE01 and put it in the codes folder. Use the game with that gct now and see if it works. Don't use ocarina code manager with project m codeset, it will make...
  5. redxslash

    How to add extra costume slots

    Research CBliss. It may or may not be compatible with 3.5 as yet, but should be compatible with the other project m versions by now.
  6. redxslash

    How to remove extra costumes

    The extra costumes are built straight into the gct file and removing them would cause the game to freeze. You would have to just replace the costumes in order for your custom build to work smoothly.
  7. redxslash

    Project M Extreme

    ^I have the same question as him And I would like to see Ridley
  8. redxslash

    Recoloring CSPs?

    Oh, my mistake. Got confused. Then pretty much Op should follow what Topaz is talking about, he seems to know his stuff when it comes to gimp and photoshop.
  9. redxslash

    Recoloring CSPs?

    As for general tips of how I would go about changing a CSP to a Luddoj or SJS one, I would backup my original version of the custom build or game I am working on. Then, I would insert all of SJS CSP pack into the custom build, open that custom build up with the costumemanager program, and export...
  10. redxslash

    Changing Music

    I get what your saying, but it's the quick method from scratch. A lot of people won't just grab .brstm files because they want there own songs in the game, and most already made .brstm files don't have the songs people want to hear in there own custom builds.
  11. redxslash

    Changing Music

    Quick/Fast Method: Grab a song, convert it to .wav using audacity, open the .wav file up in brawlbox, loop the song in brawlbox, and export the song as a .brstm file from brawlbox. Afterwards, label the song the stage number you want to replace (EX: A01, A02, etc). To change the name of the song...
  12. redxslash

    3.5 on USB Loader has excessive load times + wifi help?

    I don't know about usbloader gx since I mainly only use wiiflow and cfg usb loaders. But if your trying to add/change to cfg usb loader, you would just need to download the app and put it on your usb/sd card. I don't think you need to add/change any wads, since if your backups work with...
  13. redxslash

    Does PM read trigger input differently than Melee in any way?

    Personally, I think wavedashing for certain characters (such as falco and link) in project m is easier
  14. redxslash

    Slow loading on SD Card?

    It's best to use a 2gb or less sd card when running project m. Has faster loading times and such. It could be all the codes you threw in as well, but I know that project m is not really meant to run on sdhc, it usually runs on 2gb or less sd cards. You can still incorporate the latest file...
  15. redxslash

    3.5 on USB Loader has excessive load times + wifi help?

    I run my project m 3.5 through cfg usb loader and I have no loading time problems. I did experience this before as well as freezing, but it turned out I had to reformat my sd card and everything worked perfectly after that. Try to reformat your sd card and see if that helps. If your other games...
Top Bottom