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Recent content by Pierce7d

  1. Pierce7d

    How do you think Smash 4 could be improved?

    To compliment the new ledge mechanics, players should take bonus shield damage when they slide onto the edge of a platform or stage while guarding. This would make platform pressure and edge pressure more rewarding.
  2. Pierce7d

    Important Bidou Tech

    This tech is good because it enables you to save frames with movement on offensive strings, opening up potential in advantage, and it allows you to have superior movement on the ground, which opens up potential in the neutral. But I would focus on simply getting better at Smash first, because...
  3. Pierce7d

    Official Mario Enigma Machine [1.1.1] Patch Notes

    I'm not going to go into super detail here, but I wanted to address a lot of the cadets and journeyman inquiring about if a Universal Change causes their character to be "nerfed" or "buffed". When discussing if a character is nerfed or buffed, the direct new capabilities (or deficiencies) of...
  4. Pierce7d

    Complete Hitbox/Frame Data For Every Character (Now with KO Percents)

    Glad to see these fine men still doing good work. To do this for a game that patches without notes is a brave and diligent cause, and I salute you.
  5. Pierce7d

    We're running EXPERIMENTAL rules tomorrow!

    I respect trying, and I respect experimenting, so I won't discourage you, but I see a lot of logical flaws and can give a lot of objective reasons why your ruleset is bad. It'll have to wait until tomorrow though.
  6. Pierce7d

    Do you like Little Mac? Like, in Smash Bros.?

    I have often said that Little Mac plays like a Street Fighter character, but I have always enjoyed this in Smashbros.
  7. Pierce7d

    Little Mac Wall Jump

    Mac's UpB is a better tool that his SideB for recovery at higher levels of play. I avoid using Jolt Haymaker at all costs, including recovery, only as a serious mindgame mix-up.
  8. Pierce7d

    Do people think they're good when they play nothing but Little Mac?

    And why do you care what random scrubs on the internet think?
  9. Pierce7d

    Little Mac Wall Jump

    Only Sakurai knows why he chooses to give characters the tools he gives them. If you're asking me to speculate: 1) Mac is meant to reward skill, and wall jumping is has always been considered a skillful and useful tactic, well suited for a character like Little Mac. His recovery options aren't...
  10. Pierce7d

    Do people think they're good when they play nothing but Little Mac?

    Why do you care why people choose to play a character? How does that affect you?
  11. Pierce7d

    Do people think they're good when they play nothing but Little Mac?

    What do you mean "Concerned about people playing him to make him look bad" and "Shouldn't be using him at all" Who are you, the "Little Mac Police"? I'm sorry, can I get my good player badge so I can get permission to use Little Mac? ROFLLLLLLLL The only thing you SHOULD be concerned about is...
  12. Pierce7d

    Q&A Doc's Tips: A Little Mac Q&A Thread

    Make sure to hold up and away. If Little Mac hits you towards the further reaches of the jab, rather than really up close, you can escape the final punch.
  13. Pierce7d

    Low Running

    You should just block Flare Blitz, and most projectiles. I almost never use Jolt Haymaker. Too risky.
  14. Pierce7d

    Little Mac Wall Jump

    Wall Jumping DOES NOT REQUIRE a jump input at all. Simply push away from a wall when you are adjacent from it, and characters that can wall jump, will. It does not matter if you have any midair jumps remaining or not, but if you wall jump while you still have a jump remaining, you will retain...
  15. Pierce7d

    Why do you play with Little Mac?

    I never played Punch-Out in my life. I play Mac because the things I like about Marth is Brawl are true for Mac in this game. He can hit his opponent's shield and pressure them. He can approach, and he gets rewarded heavily for making strong reads, while almost always having offensive pressure...
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