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Recent content by Magma Dolphin

  1. M

    Squirtles.

    If your biggest problem is actually getting hit by Squirtle's Side-B, you should space in such a way that they will be in shell and ON THE GROUND before they hit you. Zelda's D-Smash will knock him out of it and comes out on frame 4 (I think) making it a very useful option, but it need to be...
  2. M

    Old

    It's an old thread, but you can find some information about the "Up-B Trick" mentioned above here: http://smashboards.com/threads/tele-stepping-at-least-if-thats-what-you-call-it.249828/#post-8457754 It links to a thread concerning things like, "Scarring", "Light-Stepping", and "Tele-Stepping"...
  3. M

    Float Stall: New Advanced Technique?

    Sorry for speaking up in some time. My intent with the thread was to call attention to the usefulness of this mechanic, as xXSciophobiaXx so graciously expanded upon. I'll second the request that keeping it in the game will prove very interesting. It's use will likely increase and develop...
  4. M

    PMBR: Suggestions and Feedback

    Are there any concerns with Mewtwo's down-b not hitting certain characters on the ground? For example, standing Mewtwo's down-b will not hit standing Kirby. This removes Mewtwo's down-b from even being a grounded option in the match-up such that the only way Kirby will be stunned is if Mewtwo is...
  5. M

    Float Stall: New Advanced Technique?

    Unfortunately, I do not have recording equipment at the moment and cannot upload a link. If anyone else would be able to do so, please do. In the mean time, try to recreate it in game. The more people who try, the more we can learn to abuse this.
  6. M

    Float Stall: New Advanced Technique?

    Not sure if anyone else has noticed this, I tried searching the forum but saw no mention of it. If Mewtwo briefly enters float (i.e. immediately enters and exits the float after about a quarter of a second) he retains the ability to use his second jump. This gives a brief stall to Mewtwo's...
  7. M

    Using Kirby's Down B Offensively

    Not sure if anyone else has noticed this: on the ground, when you come out of Rock, you can hold a direction and move a very slight distance in that direction. Given the quick escape from Rock, if you can also do this in the air you could (after being hit off the right hand side of the stage)...
  8. M

    Meta Knight Q&A Thread

    I know Dimensional Cape is great for recovery and (from watching Japan players) that it can be used for some fun movement around the stage itself. However, can DC be taken to the next level and be used in ways similar to that of Mewtwo's teleport in melee such as it is used by Taj for example. I...
  9. M

    Meta Knight Legal at Big Tournies contradicts Ban

    ^ Meaning this is something we should work on and then promote. As I see it we can: a.) Promote URC and make sure the greatest number of tournaments possible are using it. or b.) Start from scratch developing a new and balanced ruleset that focuses less on stage choice and character counter...
  10. M

    Meta Knight Legal at Big Tournies contradicts Ban

    ^ perhaps we are using "community" differently. You seem to be referring to local communities. Like TO's in NJ have there rules while TO's in CA have others. I'm referring to the community as anyone who plays. I dont think a unified ruleset should be used just in the US, I think it should be...
  11. M

    Meta Knight Legal at Big Tournies contradicts Ban

    ^I dont mind getting better across multiple scenarios, I just find it silly that we have an "established ruleset" and we dont use it... Again, multiple rulesets create divides. Which means we will eventually have pockets of players who use ruleset A vs. ruleset B vs. ruleset C, and etc. But we...
  12. M

    Meta Knight Legal at Big Tournies contradicts Ban

    Quote: Originally Posted by F00LY Fact: My school held a tournament recently, and had no clue what rules to do, because when they looked it up, they found so many conflicting rule sets. We wound up having the most ******** stage list I've ever seen + a MK ban and chaos with how the grand...
  13. M

    Meta Knight Legal at Big Tournies contradicts Ban

    ^This itself as a problem. You just spoke of the overall brawl tournament community as falling into one of three mindset: those who attend tournaments with MK banned, those who attend tournaments with MK legal, and those who attend both (there is also that group that attend neither, but you...
  14. M

    Meta Knight Legal at Big Tournies contradicts Ban

    Perhaps failed was a rather harsh way of putting it. However, the point I want to emphasize is that a standard playing environment with agreed upon rules will allow players to focus on character development primarily and stage advantage secondly. I think this is important to improving the...
  15. M

    Meta Knight Legal at Big Tournies contradicts Ban

    ^ this made me smile. Personally I like Norfair as a level as I play Kirby (and played meta knight on the side pre-ban) and enjoy the mobility the stage grants. In terms of it being an equal playing field for all characters, I understand unity's decision to remove it from the stage choices...
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