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Recent content by Kikaioh

  1. Kikaioh

    1.10 Wii Fit Changes: First Buffs Ever?!

    I used to think the Villager matchup was difficult, but ever since I started jumping over the Lloyd rockets instead of blocking/destroying them, it hasn't been quite as tough. Charged SS I think beats the slingshot too, and you can heal/charge when he's trying to set up his tree. That said, I...
  2. Kikaioh

    Edgeguard game even better than we thought?

    Well, it's more than just attacking from the ledge that's problematic with the header changes. The header ball seems to go faster and more horizontal now, which from what I can tell limits her off-stage range a lot more than before. It used to be that you could generally affect the header to...
  3. Kikaioh

    Edgeguard game even better than we thought?

    Awesome video, will definitely have to keep the wall-spacing in mind in the future. Hula hoops are a great tool for attacking offstage, esp. since you can weave their movement horizontally back-and-forth (so maybe if you're hugging the wall below an opponent offstage, I think you can weave to...
  4. Kikaioh

    1.10 Wii Fit Changes: First Buffs Ever?!

    Huh, I actually felt like WFT's ledge play was really strong, because she had so many options to work with there (like header either from the edge or from a small distance away and above the edge if you timed out the header, SS, fair and uair), also because her excellent recovery made it so that...
  5. Kikaioh

    1.10 Wii Fit Changes: First Buffs Ever?!

    I'm a bit on the fence about the header ball lasting longer. After quite a bit of playing the past few days, there are some drawbacks I've been noticing. If the ball goes offscreen, it can be difficult to gauge how much time you have until you can generate a new ball. And since the ball is...
  6. Kikaioh

    So, is Wii Fit Trainer Better Currently?

    So far I don't think her playstyle has changed drastically from the update, save for a few new options that now seem to be available and her overall resilience improving quite a bit more. If you weren't generally a fan of how she played before the patch, I'm not sure the patch would necessarily...
  7. Kikaioh

    1.10 Wii Fit Changes: First Buffs Ever?!

    Just played WFT on FG just now and it was great, she seems smoother now and the kill potential feels much sooner than before. Overall it feels like a great buff and should help out quite a bit, I'm pretty stoked. One odd thing I felt though... does the downward angling from delaying the input...
  8. Kikaioh

    1.10 Wii Fit Changes: First Buffs Ever?!

    Time for some For Glory with the WFT.
  9. Kikaioh

    Is approaching just not in WFT's game?

    I actually run to the edge a lot myself, but a lot of it depends on who I'm fighting. For example, against Captain Falcon I tend to fight face to face more often since hopping over him is easier, his moves seem maybe a tad slower to pull out in comparison, and interrupting his attacks with SS...
  10. Kikaioh

    WFT Projectile KOs

    Very much this.
  11. Kikaioh

    Roy Impressions Thread

    My brother used to main Roy back in Melee, and I think he's going to really like how Roy plays in Sm4sh when he gets a chance to try him out, Roy has a similar feel in Sm4sh to how he did in Melee (more so than Marth at least, who I mained in Melee).
  12. Kikaioh

    Wii Fit Trainer Tournament Signups

    Yeah but I can't just sit at my computer all day waiting for emails to coordinate match times, or to find out if my next opponent is ready yet. Has this open-ended tournament style worked for you in the past? It just seems a little too unrestricted, like I could have a match at 9am and wind up...
  13. Kikaioh

    Wii Fit Trainer Tournament Signups

    I guess I wonder how that's going to work out, I mean if someone feels like playing at 8am and is paired against someone that wants to play at 2pm, how are they going to coordinate that? Especially with multiple matches and schedules being different, I guess I'm wondering how the tournament...
  14. Kikaioh

    Wii Fit Trainer Tournament Signups

    I'm interested, but it depends on when it's happening and how long it lasts.
  15. Kikaioh

    Salute the Sun(A kinda interesting bit about Sun Salutation, with a Video.)

    I was starting to notice this recently too. Not sure all the moves it affects, but I have noticed it when playing against Falco, when he does that zip dash I think it can prevent him from hitting you when your charge is large enough. It seems the sun might need to be partially charged a bit...
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