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Recent content by JohanVonBronx

  1. J

    New Ryu Bidou Tech!

    Wouldn't consider this new. No need to use bidou for this, just hold crouch and slightly forward and just wiggle forward and down and he'll do the crouch slide. Which means that this is not exclusive to Ryu, as other characters are capable of doing the crouch wiggle slide. While it may in fact...
  2. J

    Ryu input questions

    To do negative edge shakunetsu dont slide back, just hold down A for hard dtilt and let your stick go to neutral for a split second then do back, and half circle forward and let go. and if you want it to go faster out of negative edge, when you let go of A to enter the command, immediately press...
  3. J

    Ryu Hitbox Visualization

    So does that mean I should use FA on the ground more for baiting? I usually do it in the air a lot for baiting. I mean a mix both is good I imagine but i very rarely use it on the ground for baiting. Though I am newer to Ryu.
  4. J

    Smash Wii U Weird glitch (and a broken stage?)

    So I was just having fun on for glory and then as you can see here Something pretty weird happens. As you can tell, the stage is just not there at all, only the background. If anyone happens to know why this happened or even what stage this was supposed to be let me know. At the least I...
  5. J

    Safe grounded pokes using Special Cancel

    So as most of you are aware, you can cancel some grounded moves into Ryu's Specials if you land the hit either on the opponent or on their shield. Unfortunately (or maybe fortunately for the opponent) not all grounded moves can be cancelled into specials. But the ones that you CAN do, (there...
  6. J

    Ryu's Range Zones

    This is just a screenshot from SFV showing Ryu's range zones I believe this applies fairly well to his range zones in Smash 4 too Though it is important to note that his range zones will vary depending on the opponent's character. Especially when fighting characters like Bayonetta or Corrin. As...
  7. J

    Question about some Focus attack cancelling stuff

    So as I'm very sure most of you know, dash cancelling focus attack in the air, double jumping, and doing focus attack again makes you fall much faster than the first FA. And what I'm about to talk about I'm pretty sure other people have long discovered, so my question is going to be what's the...
  8. J

    (Old Topic: v1.0) Have we found the latest Pac Man glitch yet?

    I think it's just cause this is the first time in smash bros (as far as i know) that there have been zoning characters such as pac and duck hunt. So with him being so quirky and different I imagine that there's bound to be a few glitches at first. Also, is your username an Interpol reference? If...
  9. J

    A tiny bit of Z-drop info

    So as I've started to incorporate Z-dropping a lot more than I used to, (as i feel this is what pac man needs in his playstyle) I noticed (and this may already be common knowledge) that when using grab to regrab a z-dropped item in mid-air it would sometimes be lagless, or I guess normal landing...
  10. J

    Pacman 1.1.5 changes

    Does anyone know if rising full hop Down air always auto-cancelled?
  11. J

    Pacman 1.1.5 changes

    Haven't noticed any changes from what I've tested currently.
  12. J

    Bell Stage-spike?

    There was visibly no stun. I hit him with it and he instantly was stage-spiked.
  13. J

    Bell Stage-spike?

    So a little while ago I was playing some friendlies against a friend (he was playing Dr.Mario) on Battlefield. He was in the middle of recovering when I dropped off-stage past him and B-reversed Bell to hit him. But instead of stunning him it just instantly stage-spiked him. He wasn't grabbed on...
  14. J

    Just an idea/buff for Pac's grab

    I was reading more arguments about Pac's grab and how well shield works against him and I was thinking, what if they just completely changed his grab? I was thinking of a grab similar to something like the fire emblem characters, where grab is an option but you pretty much never have to worry...
  15. J

    Pac-Fu: A normals combo/KO confirm/blockstrings thread

    Sometimes for a cross-up (works well if they're shielding or at low percents) I'll do Fair close-up so that I end up behind them and then I'll Bair. This is great for if they drop their shield after the Fair. You can't do it too many times though because they'll typically learn to stay in shield...
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