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Recent content by Gazoinks

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    GUI (Visual) Game and Watch Creator Completed!

    I get a page not found error when I click on the download. I really want to try this out. T_T
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    Project Primid

    Wow, this is an awesome project. I really hope it gets finished. Is there a download that's newer than the one on page 9 or is it not really in working order yet? Also, it would be awesome to replace each Alloy with a type of Primid. Then you could do SSE Multiman. :laugh:
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    Playable SSE Stages with Video!

    Hmm. If the SSE stage we're porting doesn't have any effect files (Charizard fight in this case) do we just leave the effect the same?
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    BrawlBox v0.63d (bug fixes)

    Ah, so I guess it just won't work. T_T
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    BrawlBox v0.63d (bug fixes)

    Ah, ok. I'll try this. Thanks. ^^ Tried that. Still froze. >.< Do I need to rename the textures too?
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    BrawlBox v0.63d (bug fixes)

    Hmm, I'm still trying to figure out how to do an Assist Trophy model swap. I have the pcs and pac (it's ok to get the pcs by extracting and then recompressing in ASH, right?) and I've replaced the model and textures but it freezes my game. Do I need to rename the textures? If so, what do I...
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    Delete model parts? Wow this weeks powns.

    This week rules! XD
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    BrawlBox v0.63d (bug fixes)

    Ah, ok, thanks. I must've missed that. ;)
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    BrawlBox v0.63d (bug fixes)

    No, I don't. I didn't even know there was a pcs for assist trophies. Or do you mean just the pcs for Marth? Either way, I don't.
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    BrawlBox v0.63d (bug fixes)

    So, I've been trying to replace Marth with Lin. It shows up fine in the previewer, but in game it's just normal Marth. Am I missing something or is not possible yet?
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    Plan Zero Revealed On Brawlhacks Wiki!

    Here's some stuff found by some people over at KC: By Segab: Attack11, Attack12, and Attack13 are the neutral A combos (ie. punch-punch-kick) AttackDash is.. the dash AttackS3Hi is the high neutral A AttackS3S is the middle neutral A AttackS3Lw is the low neutral A AttackHi3 is the up A...
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    Plan Zero Revealed On Brawlhacks Wiki!

    You go to whatever move you want, add an external or normal graphic effect and then change the settings to fit. Sorry I can't be more specific, the only addresses I know are for that fire and Ike's sword.
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    Plan Zero Revealed On Brawlhacks Wiki!

    I imagine it's the animation for when you run, turn, and stop moving.
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    Plan Zero Revealed On Brawlhacks Wiki!

    I ripped off was inspired by Dragonrage's fire Ike, so I added normal fire to all of Ike's attacks. Here's my favorite pic: EDIT: Sub-action 4E is the Dash Attack, the ones after that are also attacks but I'm not sure which. They may be smash attacks.
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    Plan Zero Revealed On Brawlhacks Wiki!

    Figured I'd share this. Copied some Phoenix Mario code to add fire to Ike's run. I used the fire from Ike's eruption, so it turned out really weirdly.
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