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Recent content by dude it's raining

  1. dude it's raining

    Melee Might Die: A Rebuttal to "Why Melee Won't Die"

    It's ridiculous how true the love of the game is
  2. dude it's raining

    Reverse + Shortened Up-b Recoveries (Video Included)

    A math major friend of mine (Ed) calculated the "radius" of the octagon around the control stick. I posted the formula here: http://smashboards.com/threads/how-to-di-almost-every-move-in-melee.384442/#post-20113132 I'm assuming that this might limit the maximum UpB length when it is not towards...
  3. dude it's raining

    Data Kadano's perfect Marth class -- advanced frame data application

    I'm working on an excel formula that finds the displacement over time by adding up the x/y components of each frame, with gravity taken into account, but the numbers aren't adding up for me.
  4. dude it's raining

    Best videos for sheik

    I highlighted great M2K matches here: http://smashboards.com/threads/the-mew2king-video-thread-05-06-11-15.394715/ Also, see here: http://smashboards.com/guides/ocarina-is-like-steins-gate.244/
  5. dude it's raining

    Data Kadano's perfect Marth class -- advanced frame data application

    I had an idea that you could crouch cancel shine by TDI'ing up on the control stick and ASDI'ing down with the c-stick. The idea seemed too good to be true, and I haven't gotten it to work. It was based on the suspicion that TDI is calculated before ASDI, but since they're both received on the...
  6. dude it's raining

    Data Kadano's perfect Marth class -- advanced frame data application

    I posted the formula here: http://smashboards.com/threads/how-to-di-almost-every-move-in-melee.384442/#post-20113132 Also, see here: http://smashboards.com/guides/that-doesnt-work-and-i-should-know-it.610/ I'm assuming the angle scales linearly with the 18 degrees without control stick...
  7. dude it's raining

    Potentially new tech: Double Stick CC

    I'm proposing double stick CC as using the C-stick for maximum ASDI down and the control stick down/away for maximum trajectory influence with normal DI. Unfortunately, I've found that Marth and Sheik's ASDI break percents are way above their Knockdown percents when hit by sheik. Thus, for them...
  8. dude it's raining

    What is Meta Game?

    You could also have a local meta. If everyone around you sucks, a major factor in your meta is how to beat scrubs. However, if you go out of that local region, you would need to ADAPT to the dynamics of what meta means.
  9. dude it's raining

    Potentially new tech: Double Stick CC

    I'm currently working on a CC % guide. I have everything ready except for quantifying the ASDI distance in units of KB (but I'm doing the trig on paper right now). It is known that Double Stick DI can extend Amsah Tech %'s (see here and here). However, I don't think anyone has ever tried using...
  10. dude it's raining

    How to DI (almost) Every Move in Melee

    The change in KB Trajectory due to TDI is: <Control Stick Displacement>*sin(<DI Angle relative to KB Trajectory>) Control Stick Displacement is: 18 at the eight corners of the octagon OR 18*sin(67.5 degrees)/sin(112.5 - <angle between control stick position and a corner>) (Thanks to ED for the...
  11. dude it's raining

    Data Kadano's perfect Marth class -- advanced frame data application

    I'm still troubleshooting, but it keeps crashing dolphin when I hit versus mode. I've figured everything out except for quantifying the ASDI distance in terms of degrees of trajectory influenced (or speed in units per frame). I also consolidated the knockback formula into 1 excel string (I have...
  12. dude it's raining

    Questions from an aspiring ninja

    Also: http://smashboards.com/threads/spacie-gimps-discussion.394571/
  13. dude it's raining

    Question about Dash Attack vs. Boost Grab

    Stay tuned for my CC guide...
  14. dude it's raining

    Data Kadano's perfect Marth class -- advanced frame data application

    https://www.reddit.com/r/SSBM/comments/2oozfc/trajectory_tables/ In that excel doc, under the gravity section, I just want to clarify some things. Is the first matrix of numbers velocity after a given number frames, and the next matrix degrees of change in trajectory due to gravity? If not...
  15. dude it's raining

    That Doesn't Work, And I Should Know It

    Terminology: Sheik vs Falco vs Sheik vs Marth [/spoiler] Calculations: Thanks to Strongbad for his Knockback Calculator. Thanks to Magus and Kadano for delving into melee mechanics. Thanks to SplitsOnTrees for his Trajectory Data. Thanks to Ed for calculating the 'radius' of an...
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