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Recent content by Airborne

  1. Airborne

    Match-Up Discussion - Diddy Kong

    I don't have much to add to the match-up discussion at the moment, but I actually prefer Delfino in this match-up because I like our sharking and juggling game over Diddy's. However, if the low ceiling is a larger concern for you, and Skyloft is actually legal (obviously not at Evo), then that...
  2. Airborne

    Yoshi Social-20 years of Yoshi's Island!

    Oh, I do think it will be useful. As far as I know, it's the first time in any smash game that we're able to egg toss while retaining the vertical momentum from our double jump.
  3. Airborne

    Yoshi Social-20 years of Yoshi's Island!

    It looks like that's only occurring because Egg Toss no longer affects momentum after the 3-4 aerial uses, so you're simply just riding off of the momentum of the double jump.
  4. Airborne

    So from what i've been told, Yoshi is somehow easily gimpable?

    ^This. Keep in mind that footstool beats empty double jumps (especially Yoshi's). Also, Yoshi loses all heavy armor attached to his double jump if he performs an action during the double jump animation (i.e. attack, special, air dodge, foot stool). Edge guarding will become more common in this...
  5. Airborne

    Q&A Hint Block: Yoshi Question and Answer Thread

    I believe we touched base on how to punish rolls in the Social Thread recently. If not, it should be one of the other primary threads, on one of the last 2-3 pages. The main gist of it is to condition them into rolling with moves/patterns/etc., that have virtually no commitment. Dash Attack, Egg...
  6. Airborne

    Yoshi Theater: video thread

    It was so much better when you could slide off slopes. ;_; However, short hopping it is fairly disgusting, especially for edge guarding purposes.
  7. Airborne

    Yoshi Social-20 years of Yoshi's Island!

    The bias in me says Jr., because I second him too. As of right now, I don't see any problematic matchups for Yoshi, so the need for a secondary isn't vital for singles. However, if Yoshi doesn't turn out to be as strong of a doubles character, then Jr. will definitely work for that. Also, alll...
  8. Airborne

    Yoshi Social-20 years of Yoshi's Island!

    IF YOU ABORTION LOCK IN SMASH, YOU ABORTION LOCK IN REAL LIFE DON'T FIGHT TO WIN, FIGHT TO NOT DIE DON'T GET HIIIIIIT THE OLD NEW SMASH META
  9. Airborne

    Yoshi Social-20 years of Yoshi's Island!

    Slice has the right idea. If they're harassing you with projectiles, then you can either start throwing eggs out of shield or start throwing them from the air, outside of the opponent's controlled space. As for dealing with players who excessively roll, it's more about punishing them for their...
  10. Airborne

    Yoshi Social-20 years of Yoshi's Island!

    Posting this because it's almost #tbt and shows why I hate this patch: https://www.youtube.com/watch?v=Xpo3QuIG2fo
  11. Airborne

    Yoshi Social-20 years of Yoshi's Island!

    Man, I need to build a computer already so I can get back into the Skype chat. I'm not putting that crap on my work laptop or keeping the app signed on on my phone lol.
  12. Airborne

    Yoshi Social-20 years of Yoshi's Island!

    1) Japan has never had a trustworthy opinion on tier lists. We have witnessed them say that Pit was top 4/5 in Brawl, Gen was top 5 in AE 2012, and Rocket Raccoon was better than Vergil in UMvC3. 2) This game is WAY. TOO. YOUNG. TO. HAVE. A. DEFINITIVE. TIER LIST. The 3DS version is practically...
  13. Airborne

    Yoshi Social-20 years of Yoshi's Island!

    All that matters is that our character is very capable of winning tournaments. The Yoshi-Sheik MU is still about the same as it was in Brawl, which I would say is still even, maybe slightly in Sheik's favor. Yoshi-Greninja will probably feel pretty for a while now that Greninja's Usmash is...
  14. Airborne

    Yoshi Social-20 years of Yoshi's Island!

    ...Bashed for what?
  15. Airborne

    Custom Move discussion: Yoshi

    Egg Launch might be fairly useful on stages like Smashville and Town & City (or whatever it's called), where platforms move relatively close to the blast zones. This could set up for super early kills. Also, Light Egg Roll is the truth. The move is fantastic for creating distance, as well as...
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