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How to be a 必殺技 Player! (Anti-Meta arts and advanced technique guide)

How to be a 必殺技 Player! (Anti-Meta arts and advanced technique guide)

Unlike every review that gave 1★, I'm giving 2 because you add in uncommon information that's not thought about very much. And I give you props for that. However, you add in misinformation such as saying that "Shield & Smash arts alter your weight", when really they affect Shulk through a knockback received multiplier. I like that you add things like using Air Slash 1 at early percents since Air Slash 2 at low percents would be unsafe on-hit. But then you talk about this thing called Hissatsuwaza??, and I don't really quite get what you mean when you say "extends the range of fsmash while moving backwards". . .something like that being sad should probably require a video follow-up.

Basically, I can like what your guide offers but there's too much inconsistency & not enough "thinking outside the box".
Suicide is never the answer!

(Or an actual strategy)
Activating arts in quick succession also wastes them..?

Why would you not use the second hit of up-b?

>Suicide section exists

Speed for camping and stalling... Jump for stalling for arts... Whatever you say, man.
I'm disappointed there isn't a zero-star rating, since I can't give that to you.

First off, your Up Special needs to use BOTH hits, otherwise it's awful in the netural and even then isn't that great due to startup, no invincibility, and being poor overall of all the options you could use. It also isn't at all your best roll-reading option, which is a Forward/Down Smash or a Forward Tilt.

You make Back Slash sound like it's a god, when it isn't. It isn't a ledge killing option, since you only hit the sour part of the attack, but you did get that its decent after a Back Throw. But only decent.

"No Art - Use this very special 'art' to confuse your opponents."

That you don't know how to play Shulk? That you don't want to use the Monados and look cool and un-meta when doing so when in reality you are just limiting yourself? I don't understand.

Jump is BY FAR more useful than Buster and isn't ONLY useful for stalling. Forward Air gimps, constantly chasing down opponents, timestalling, catching aerial approaches easily due to massive mobility, recovery - It's got it all.

Speed should be covered more; it has a lot of uses in Shulk's neutral game and is amazing.

Suiciding is NOT something that should have its own section when you aren't covering other techniques like lag canceling with the Monados, whatever that is. My memory is awful and I don't often use Shulk outside friendlies.

What the hell is a hissatsuwaza? Don't just simply leave the damn thing there as if 'Oh hey, guys, I have this really cool technique but I'll never tell you guys how to do it and leave people clueless! Also, it sounds really cool but isn't even an actual thing!'


I can't give you anything other than a One Star until you improve this pile of crud or just delete it. It's difficult to even read this, let alone see you across Pokemon Showdown with your ego.
Wha?
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