I mean, it was a poll that had a significant number of respondants not know which stage called "Yoshi's Island" is known to be in Smash Wii U (and somewhat comically blame you that they didn't know that). I don't have the greatest confidence it will transfer well to action come game launch (about 6 days now!). I want to talk a lot about stages like Skyloft mostly because I think it's helpful to make it clear that these stages are positively valued as opposed to spending all of our time talking about whether Woolly World will be tolerable which it may be even if I have significant doubts myself. In the early Brawl days the stage liberals argued at great length about Onett which honestly never had a chance, and before we knew it, there were tournaments with Halberd and Delfino banned and no one had ever really taken the time to defend more obscure quality stages like Pokemon Stadium 2 or PictoChat anywhere along the way.But most people think Skyloft should be legal. And about 1/3 of people think Luigi's Mansion should be legal with another 1/3 willing to test it. For wooly world, about 1/10 of people thought it should be legal while 1/2 were willing to try it out.
Related, the Nova Scotia guys (including Raziek here) put up a few videos of play on smash wii u by actually good players including two Wuhu Island games and one on Mario Circuit. These were from a few days ago so a few of you may have already seen them, but they don't have many views yet so I'm guessing many haven't. Wuhu Island looks like a wonderful stage (I think we see every landing zone between the two games on it, the only even tricky to play one looks like the bridge to me), and Mario Circuit was looking pretty great too.
https://www.youtube.com/watch?v=gJQDc0YEH9Y
That's one of them; there are two others on that channel. Anyone have any additional thoughts about these stages after seeing them put through a little better action?
EDIT: One of these games also takes place on Windy Hill. Despite how big it looks, kills didn't seem to take that long as the ceiling has a reasonable height and the slope is placed just right for players to seemingly always be "close enough" to either side blast zone if they want to stand in a reasonably defensible position. At least that was what it looked like to me watching a single Lucario vs Robin game there which isn't exactly decisively much data but was a good first look.
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