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You're kidding right?I'm guessing Mr. Game n Watch...
...and ur second guess is snake rite?I'm guessing Mr. Game n Watch...
I'd have to say that it's Ike, or perhaps Olimar.Next week's character will be a fun one to talk about. Underestimated by many, this character has a devastating aerial game that will surprise you when it takes you out at a low percent. But on the ground this character doesn't have very many options against long range or projectile spamming characters other than one of their B attacks. And this character's recovery can be fine sometimes, but against smart opponents this character can be gimped quite easily.
I'd have to say that it's Ike, or perhaps Olimar.
Although I haven't heard of Ike being underestimated by many, his aerial game is quite surprising due to it's speed. This may catch players off guard considering that when you think of Ike, you think "strong and powerful, but slow". His aerial game, however, would fall under the category of "strong and fast". Olimar would fit in here too. Of course, considering all of the different Pikmin that could be used against you, an aerial that did little damage the last time around could be a potential kill move the next time (Purple Pikmin anyone?).
The next hint alse works in both Ike and Olimar's favor. Ike's forward B is about the only way you're going to be approaching a projectile spammer short of good old jumping and airdodging. Olimar's forward B fits this description as well. If the right Pikmin is thrown at your opponent, they'll easily be screwed out of camping.
The final hint once again could refer to Ike and Olimar. Ike's up b recovery, although it has awesome super armor, has very little horizontal recovery. A smart player will time their edgehog so that when Ike is jumping to grab his sword at the edge, your invincibility frames will perfectly screw Ike out of recovery, and out of a possible spike in Ike's favor. Although Ike's forward B would seem like a better method of recovery than his up b(it's pretty much your only choice if you are above the stage), it still has a major flaw. Should he be interrupted by a powerful attack during mid recovery, Ike will freefall to his death. Of course, an inexperienced player may not realize such techniques during the heat of the battle, which is why only smart opponents can gimp him quite easily. Olimar, on the other hand, is much easier to gimp. Dare I say the easiest character in the entire game to gimp, save Ivysaur. Get him off the edge, make him waste his jump, and edgehog! If you time your invincibility frames with Olimar's tether recovery, you're pretty much guaranteed a kill. However, an inexperienced player may not be aware of exactly how far Olimar's tether actually reaches, and the fact that there is a chance of you getting spiked should the Olimar player use his recovery while you are edgehogging without any invincibility frames.
Wow, that was an unneccesarily long post. In conclusion, Ike or Olimar sounds good for next week.
I said zamus earlier and everyone skimmed over it, but yeah.What about ZSS you guys?
she has some surprisingly strong attacks in midair, and when it comes to the ground, her side smash sucks, and most people use the side-B instead. I'm not sure about the popularity, but she might be the next person.
are you sure ike's or DK's isnt. DK's dair spike drowns people from like 50% and up.Ness spike is the strongest in the game at low percents. At high percents, Ganon's is a bit stronger,but low percent kills is what spikes are for
Fun to talk about: Check. Its f****** yoshi man, god****.Next week's character will be a fun one to talk about. Underestimated by many, this character has a devastating aerial game that will surprise you when it takes you out at a low percent. But on the ground this character doesn't have very many options against long range or projectile spamming characters other than one of their B attacks. And this character's recovery can be fine sometimes, but against smart opponents this character can be gimped quite easily.
...Kay. I'm changing my vote.It's Yoshi.
10char
Hm.Next week's character will be a fun one to talk about. Underestimated by many, this character has a devastating aerial game that will surprise you when it takes you out at a low percent. But on the ground this character doesn't have very many options against long range or projectile spamming characters other than one of their B attacks. And this character's recovery can be fine sometimes, but against smart opponents this character can be gimped quite easily.
Yeah, you're just a troll.The people saying Wario are *******.
Yoshi's uair is now one of the strongest in the game (behind zelda's and ike's and whatnot). No lag on contact, no lag on landing, kills at obscenely low %, and has more priority than G&W's key. Whoa.Hm.
Yoshi does sound pretty good except for the "Devastating aerial game". If Yoshi's aerial game is devastating then I'd be inclined to take on Wario too. Except for maybe his fair spike, one thing he has over Wario.