Hey_Its_Nacker
Smash Lord
Im saying Mario with no reasons just because
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agreed.ShadowLink: This is true, it is much better. However, its still Luigi; it fits the 'usually good recovery' but its definitely not ungimpable. Once again, these hints are very vague, so a lot of characters can fit under these descriptions.
Amen. Make use of what you have right?And while we're on Luigi, lets get into detail. Why the hell not? We have fu***** Smash Boards accounts.
Fun is somewhat subjective. Ig uess they mean fun as in WOMG I DID NOT KNOW THAT! Type of thing.Fun to talk about: Check. C'mon...its Luigi. Who sees THAT coming?
This can be sid for many characters.Underestimated: Check. Not exactly the most underrated character, Luigi's more limited popularity (compared to that of Snake, MK, etc) and his enormous potential definitely fits the bill.
Sonic can do the same as can Ness.Devastating Aerial Game: Uber check. Fair kills. Bair kills. Nair kills. Dair kills. Uair juggles. Not to mention his epic downB.
Agreed.Poor vs Projectiles with B exception: Check. Against the likes of Pit and TL, Luigi's options for approaching are limited....with the exception of his downB. This thing is fast, has high priority, and covers a large amount of distance in a relatively short period of time, closing the gap and brining Luigi a little too close for comfort.
I don't think thats more accurate. In comparison to other characters Luigi's recovery is quick.Recovery is normally fine....: Check. As you said yourself, Luigi has MUCH more going for him as far as recovery goes. SideB still effective as ever, downB is now AMAZING, and his UpB will always give him the benefit of the doubt when approaching the ledge. In most cases/in an average match, Luigi shouldn't have much trouble returning to the stage.
Yes except that if he meets aggressive edge guarding he can counter with hi beastly Nair.....but can be gimped: Check. Remember, this is Luigi we're talking about. If Luigi hasn't charged a suffient enough SideB, he will almost always try to sweetspot the ledge coming from below. DownB certainly helps, but if Luigi faces a lot of aggressive edgeguarding, this will only get him so far. And with the classic no horizontal movement whatsoever for his UpB, Luigi certainly can be challenged by a competent player off the stage.
Automatically yoshi.Wow, that's the third analysis I've done for this week (Yoshi before and Jiggly before that). I guess all in all, it'll still most likely be Wario just because its the SBR, otherwise I think it'll come down to Luigi or Yoshi. Go Yoshi.
Umm..can someone please respond to me.First i was thinking wario, then fox. I mean, his B-Side can be a fine recovery, but firebird can sometimes be gimped. his aerials are really great, and his B-move against projectile spammers would be his shine . I think that he's underestimated. It's just a guess though, so don't get too mad at me.
It appears number 8 is either Ike or Ness--probably Ness, considering his aerial game is phenomenal.
Anyways, here is a short, informal tier list I made a little while ago--assuming people have some interest in reading it.
[insert list here]
There's not enough time in my lunch period to explain what's wrong with this list. =/ I'll say this much, MK and Snake are missing at the top. Also this isn't really a tier discussion thread, right?It appears number 8 is either Ike or Ness--probably Ness, considering his aerial game is phenomenal.
Anyways, here is a short, informal tier list I made a little while ago--assuming people have some interest in reading it.
Top tier:
Ness--what can I say, my Ness is literally borderline unbeatable when I don't sandbag. The less gravity in Brawl makes it as easy as urinating to pull off down PK thunder torpedo attacks. Ness is utterly cheaply good. His basic a-attacks are amazingly quick, too.
Pikachu--like Ness' PK thunder, Pikachu's thunder attack is incredibly cheap with the new gravity in Brawl. He's quick, has a very convenient return, and packs a darn good punch. Nearly as pragmatically good as my Ness, actually ( Ness absorbs the electric attacks, primarily B and down-B).
Ike--what a cheap trucking mother this guy is. What more can I say? His return move takes him eight miles upwards, his sword's length spans the entire earth, his basic attacks are ridiculously powerful, and his counter-attack is not slow and deals 1.2x the damage of the attempted move. He's slow, yes, but who needs to move when your sword can barely help but poke someone's eye out, naturally?
Mario--quite the suprise here, I know; but Mario's attack (quickness + difficulty to control+ power) are probably the best in the game. Actually, some Mario's are the only characters my Ness struggles to defeat. Did I mention that Mario can freely down-Smash and then connect with an over-smash immediately very easily? Plus, the avid use of fireballs mess up players, like me, who use alot of running attacks.
Second Tier: Shiek-- quick, quick, quick. Her attacks are amazingly quick, and she puts on damage very easily. Plus, her returns awesome as well.
Kirby--Kirby has absolutely no flaws at all.
Game & Watch-- Game & Watch is actually far worse than he was on Melee, but he's still ridiculously offensively-brilliant. All his attacks connect with a crap load of ease--more so than possibly all others.
Diddy--Diddy's athletic prowess is probably unmatched, with the possible exception being Shiek. Diddy is SUPER quick, and his aerial game is both efficient in how easy you can get three moves in before landing and how powerful his simple attacks are. His dodging abilities are amazing, and his jetpack is very convenient when controlled precisely.
Meta-Knight--MK's moves are extremely quick, annoying, and effective; thus pure gold. His ability to pull off combos amazes me. ( I was once ko'd, when sandbagging, after being grabbed by MK, tornadoed upwards, slashed upwards, slashed, and tornadoed into oblivion at 51 damage.) He's hard to beat because of his attack quickness. Period.
First i was thinking wario, then fox. I mean, his B-Side can be a fine recovery, but firebird can sometimes be gimped. his aerials are really great, and his B-move against projectile spammers would be his shine . I think that he's underestimated. It's just a guess though, so don't get too mad at me.
no its not fox. his aerials do not kill at a low percent and hes not underestimated. Hes not too popular now either, but hes definitely not looked down upon. Fox IS one of the common projectile spammers, he can just spam back. Sure, shine works too, which shows that its not just ONE of his B moves.Umm..can someone please respond to me.
Next week's character will be a fun one to talk about. Underestimated by many, this character has a devastating aerial game that will surprise you when it takes you out at a low percent. But on the ground this character doesn't have very many options against long range or projectile spamming characters other than one of their B attacks. And this character's recovery can be fine sometimes, but against smart opponents this character can be gimped quite easily.
Can you guess who next week's character will be?
I don't agree with it completely right now. ( I'd probably go with Ness, Pikachu, MK, and Mario at the top, by the way). Also, I posted it here because it's the first thread I even looked at and didn't even consider whether or not it was appropriate here. My mistake.There's not enough time in my lunch period to explain what's wrong with this list. =/ I'll say this much, MK and Snake are missing at the top. Also this isn't really a tier discussion thread, right?
Are you talking to me here? I don't think I ever said Ness ( or Lucas) can't kill at low percentages. In fact, gimp kills are often (intentionally) two, and occasionally three, of my five stock kills. I think Ness is the easiest character to use on a competitive level, actually. I won't mention the details, though it's obvious how one would do it, just in case some good players aren't that familiar with good Ness play.Based on my previous list, I'd say its one of the earthbounders. If you think they can't gimp then you haven't gotten a bair to the face before (or maybe I just don't DI XD).
Come on, after reading that, how can you think it is anyone else but Ness.Ness is an aerial master. His sweet spotted b-air is one of the most deadliest aerial attacks. His d-air is competes with Ganon for the strongest spike in the game. His u-air is suprisingly deadly, and his f-air is great for damage building along with his neutral air as a "get out of my face" move.
His PSI Magnet grants him some protection from projectile spam. His PK Fire can sometimes trap opponents, or set up firewalls by hitting things like ROB's gyro. PK Thunder is a great recovery move except that opponents can gimp it by simply jumping off the edge and absorbing the shock.
Ness' ground game generally has one purpose; to get his opponents into the air so that he can use his strong aerial game. His f-smash is devastating, but requires knowing your opponents actions to land.
Ness' grab game also sets him apart from the rest of the cast. Having a back-throw that is a reliable kill move, it puts pressure on the opponent not to get grabbed. His forward throw sets up nicely for spikes, as it throws the opponent the same distance even if they are at 0%. Down-throw sets up nicely for aerials as well.
Even with his recovery that can be gimped by jumping into the PK Thunder, Ness has the potential to make the second highest tier. Ness is a force to be reckoned with.
You said right there that Luc had a "poor" aerial game so don't try to say that you didn't.Except that Lucas does not spam his B move on the ground.
Lucas has a strong ground game. His aerial game is poorer.
I have lost my faith in humanity.Game & Watch-- Game & Watch is actually far worse than he was on Melee.
Aside from the uproar over infinites, ICs don't seem to really be taken too seriously.Update #8: ?????
Next week's character will be a fun one to talk about. Underestimated by many, this character has a devastating aerial game that will surprise you when it takes you out at a low percent. But on the ground this character doesn't have very many options against long range or projectile spamming characters other than one of their B attacks. And this character's recovery can be fine sometimes, but against smart opponents this character can be gimped quite easily.
Can you guess who next week's character will be?
They're trapped in the tail.Yes but who is honestly going to attack a Ness during a PKT2?
That's just begging to be killed due to the priority of the move as well as how quickly it moves.
...*CRY*Lucario.
10
Ness is very difficult to gimp if the Ness user knows what they're doing and doesn't screw up. Also, his gimp kills aren't too common, and he has many options against spammers, from PSI Magnet to unusual jumps to counter spam to ducking.Come on, after reading that, how can you think it is anyone else but Ness.
*FACEPALM*Ness. The B-move is PSI Magnet.
This is taking the tail into account.They're trapped in the tail.
Once...again. It's presumably for keeping the character gender neutral. They've used 'their' to describe past hints as well...all of whom have been single characters.Ice Climbers.
I am legitimately surprised that more people aren't saying the very, VERY obvious choice of Wario.Next week's character will be a fun one to talk about. Underestimated by many, this character has a devastating aerial game that will surprise you when it takes you out at a low percent. But on the ground this character doesn't have very many options against long range or projectile spamming characters other than one of their B attacks. And this character's recovery can be fine sometimes, but against smart opponents this character can be gimped quite easily.
It's totally Dr. Mario
I believe the "Underestimnated by many" line kills that theory.Actually, it could be marth, his counter only works against projectiles, and wario cant eat all projectiles (lasers)
The only thing that makes me think it ISN'T Wario is the fact that "Devastating" can easily be taken to mean "KOs with many aerials."That said, I still think Wario fits the best, and his ground game really is nothing close to spectacular, its definitely at least decent though, if only because of his great side smash.
dsijfaoisdjghieowra;eiwfjawio;efhawAnd you can see how underestimated he is cus so far, it seems like i'm the only one who posted here saying Yoshi for Char # 8.