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duals

Smash Journeyman
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how would it be "broken"?
Have you ever watched Dragon ball Z and there's these times when goku would fight someone and they disappear and reappear in random places and all you see is a glimpse of a punch being thrown? it would be like that but the other person can't do it....
 

ihavespaceblondes

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Except in DBZ he just disappears and then suddenly he's somewhere else. He didn't have a long, obvious "hey guys I'm about to move really fast, let me broadcast this fact by dropping a bomb first" tell before doing it.
 

Corigames

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Except in DBZ he just disappears and then suddenly he's somewhere else. He didn't have a long, obvious "hey guys I'm about to move really fast, let me broadcast this fact by dropping a bomb first" tell before doing it.
Maybe not as long, but they did have a loud, obnoxious, sound effect to go with it.
Boooshwip
 

ihavespaceblondes

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What's even more like DBZ was this one Metaknight ditto at FAST, when the infinite cape thing wasn't banned. They both disappeared, the camera moved around to follow them for a while, then they both suddenly appeared with the attack in quick succession, kinda like the sudden flashes of Goku/whoever you'd see.
 

Geist

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how would it be "broken"?

it would be useful...
Samus could be on almost any part of the stage at any time. I mean if you can be in range for an approach without even being there, that's pretty broken.
Samus's defensive game would be pretty much off the chart. Alot of pressure tactics wouldn't work, her approaching would make her impossible to shield grab, and alot of her moves would be unpunishable in alot of situations.

Maybe not tier destroying broken, but easily game breaking.

What's even more like DBZ was this one Metaknight ditto at FAST, when the infinite cape thing wasn't banned. They both disappeared, the camera moved around to follow them for a while, then they both suddenly appeared with the attack in quick succession, kinda like the sudden flashes of Goku/whoever you'd see.
lol I saw some kid doing that for like 3 minutes straight xD
 

duals

Smash Journeyman
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Except in DBZ he just disappears and then suddenly he's somewhere else. He didn't have a long, obvious "hey guys I'm about to move really fast, let me broadcast this fact by dropping a bomb first" tell before doing it.
this is true, but you could do it in a way where they can't do anything about it...like SWD>Fsmash them off stage> charge B as they recover> SWD behind them and blast....... i think that would work.... who knows...lol
 

Underdog985

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Finding it hard to read from beginning of this thread but have there been posts on 2v2s and SWDing. I find it amazingly useful and have saved my teammate from combos many times or getting some good 2 on 1 moments while the other guy has to run over to fight.
 

Geist

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I usually missile to save my teammate from combos. If there are two people ganging up on one guy, taking the time to SWD might be a matter of stock loss or not.
I think it's generally better to stick with your teammate in doubles, so SWD becomes more unpractical there, too.

In 2v2's, SWD is less punishable I find, but it's unwieldy, and it's sort of like playing Russian Roulette. Why SWD when you can WOMBO COMBO?
 

duals

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i could imagine a samus doubles match where both of them SWD together...... or a SWD wombo combo..... lawl
 

Geist

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lol
I was in a 2v2 with Samus as my teammate, and we both alternated platform missile cancelling on Yoshi's story.
Almost as sex as a SWD wombo combo.
 
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Have you ever watched Dragon ball Z and there's these times when goku would fight someone and they disappear and reappear in random places and all you see is a glimpse of a punch being thrown? it would be like that but the other person can't do it....
apparently you can do some of that stuff in esf (earth's special forces), the dbz half-life mod... >_> anyway.
 

edgeluca

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I would like to incorporate SWD into my game, if only a little. Any suggestions?
 

TheLifeRuiner

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learn swd

then incorporate it

i really don't think there's much else

it would be like learning any other ATs. just do it.
 

Signia

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People are always saying you're supposed to hit left then right as soon as you land, but that's not true. According to this video http://www.youtube.com/watch?v=j9uEVcJdeJ4 you hit the ground at frame 36. You have to hit left on frame 41, so it's a bit later. 5 frames is big difference.
 

Pi

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People are always saying you're supposed to hit left then right as soon as you land, but that's not true. According to this video http://www.youtube.com/watch?v=j9uEVcJdeJ4 you hit the ground at frame 36. You have to hit left on frame 41, so it's a bit later. 5 frames is big difference.
It's a lot easier than explaining frames for the move to people;

"K what you wanna do is hit down + b, 1 frame later the move will start, now 41 frames into the move which is roughly 2/3rd a second, you're going to tap the direction you do NOT want to SWD, on the very next frame, 1/60th of a second, smash the direction you WANT to SWD in"

"wait...what's a frame"

"._."

side note
I can't seem to do the SWD with my eyes closed
Even though it's such a frame specific move there does seem to be a visual cue that I rely on to perform it ;o
 

Pi

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Yay! SWD! lol I can finally do it 20% of the time XD

I got 3 in a row, but they weren't *full* SWD's. (I held right or left too long :l)
I THINK the distance you travel depends on the position of your control stick on the 42nd frame, if it's fully extended you get the full SWD, less = less distance, obviously.
 

StealthyGunnar

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I THINK the distance you travel depends on the position of your control stick on the 42nd frame, if it's fully extended you get the full SWD, less = less distance, obviously.
Really? I thought I remembered reading that if you let go of the control stick after SWDing then you'll go a little farther then if you held it in the direction... maybe not...
 

AIDS

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Really? I thought I remembered reading that if you let go of the control stick after SWDing then you'll go a little farther then if you held it in the direction... maybe not...
I think if you tap both directions instead of a single slide is when you get the better SWD. Perhaps that is what your thinking about?
 

edgeluca

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I think if you tap both directions instead of a single slide is when you get the better SWD. Perhaps that is what your thinking about?
AIDS, what kind of style are you now that you're back? Defensive, missile-y, aggresive?
 

edgeluca

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Defence is the way. Out space, punish, fallow up if possable. Except noobs I will just play Samus as if it was falcon.
The intelligent way :laugh:
Actually, I'm more like that now. I just like going for combos sometimes
 

AIDS

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The intelligent way :laugh:
Actually, I'm more like that now. I just like going for combos sometimes
You still need to attack, Defense would be under rated otherwise.
That's what it's about, punishing once they screw up and making that punish to the best extent you can.
 

edgeluca

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You still need to attack, Defense would be under rated otherwise.
That's what it's about, punishing once they screw up and making that punish to the best extent you can.
I like uptilt for punishment, it can always follow up
 

AIDS

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I find even if I don't get the kill and they finally make it on. I rack 50% damaged in an edge guard attempt.
Edge Guarding is like Samus combo video footage. LOL
 

edgeluca

Smash Lord
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I find even if I don't get the kill and they finally make it on. I rack 50% damaged in an edge guard attempt.
Edge Guarding is like Samus combo video footage. LOL
Yeah basically :laugh:
Plus some D-air stuff
 

TheLifeRuiner

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HOLY CRAP

a level 9 samus did the SWD in midair off the stage towards the left
it was able to make it back though (of course, samus)

dang...
it was so awesome
i was playing on YS story vs it and suddenly it just flies offstage lol

AMAZING
 

edgeluca

Smash Lord
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HOLY CRAP

a level 9 samus did the SWD in midair off the stage towards the left
it was able to make it back though (of course, samus)

dang...
it was so awesome
i was playing on YS story vs it and suddenly it just flies offstage lol

AMAZING
I've had falcon cpus moonwalk really well... better than I can in fact :p
 

Pi

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after a certain point you don't want to be holding forward caause you will then walk and cancel some momentum
 
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