UltimateRazer
Smash Champion
Allan like please listen this time. The stage list you have is GREAT minus those 2 stages and will take away from the event man. It'd still be a good variety. Just restrict those stages to doubles at least PLEASE.
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It can be done.Lol @ anyone trying to solo main Little Mac in tihs stagelist
yo so i was playing skyloft and the part with the waterfall sucks lol they watter shoots you down if you get in it making it impossible to get out. ill ban that stage so fast for counterpicks hahastep 1: learn to CP
step 2: learn to stage ban
step 3: regardless of circle camping, ganon is the worst character and will lose the MU
Also, unless i missed something, i sat on Skyloft for 7min straight and noticed nothing bad other than it transforms alot. but thats the normal now ever since brawl.
Characters with low or weak killing power wont be taking others there unless they feel like the stage is WORSE for the opponent than the person picking the stage. Literally, straight from the book called "counter picking 101."I already did and your reasoning is terrible. Big Battle Field for characters who kill easy because they have a harder time? Then how will characters with low/weak kill power kill? That's literally saying "pick this stage to timeout since killing is hard." That is toxic to this game. It's a FIGHTING game, not a time out game.
Welcome to counter picking 101.1. Can we get 2 bans since this list is so expansive? I always ban FD against Sonic and don't want to waste it on something stupid like BBF or Boxing Ring
Then you will have a difficult time in Smash 4.2. I'm not playing a character I dislike just to timeout each other (it will happen).
If sonic gets on the lights, break it and watch him fall or spin away. Race to him and punish. If he air dodges into the ground, the new smash 4 mechanics will guarantee he cannot powershield the moment he lands. You have 15 seconds to do this. if you fail. you got more time to do it again. Shulk speed is as fast or faster than sonic. Proving he can catch sonic and punish him. If you cant catch sonic and get the lead in a 7min match, you have more issues than chasing sonic, you flat or need to get good with shulk.3. Same reasoning. And 15? seconds of speed with down time won't win that game lol. You're telling someone to use Shulk speed under a 7 minute timer giving him ~3.5 minutes to use it. Ridiculous as you won't be hitting the opponent all the time. Plus you have reduced jumping under speed. What if they jump on the top platform? CMON MAN.
try all my options (i know you havent) and then come say that.4. Platforms make it EASY to avoid and they also stop some projectiles. Lol this is so big that it's not even a good cp.
Welcome to the real world of competition.5. So keep a percent lead...aka make sure you have the ability to time out. Toxic.
I honestly thought you over sensitive new gen babies would burn down houses if i left that stage legal. I can most def allow it if yall like it. the more the better.Can't even begin to see how these are legal when this like Duck Hunt stage aren't.
You dont understand TO-ing or how TOs think, Counter picking, how players think (or dont think lol) so i doubt you are even remotely close to being right on what you think is "out dated" or "incorrect.' LMAO your first competitive smash game was BRAWL.Xyro, to be honest I think you don't understand this game enough yet and are making assumptions based on outdated or incorrect ideas.
Again, you are using YOUR logic and applying it to MY methods. it doesnt work like that.You want people to destroy something that respawns in 15 seconds to stop circle camping? What a joke. By this logic, you should also add Skyworld to the legal list. Destroying that stage gives you a few moments of combat too. Hell Luigi's mansion is also a destructible circle camp.
Its not about what i think is "fun." More proof you have no idea what im thinking/doing.You want fun stages on? Where is pokemon stadium? Did you even play the game long enough to unlock it? FFS, if you are gonna allow jank stages that people will complain about, at least make it fun stages that can speed up gameplay. Not campfests or huge stages that will cause aggressive matchups to go to time.
im all for that stage.Where is Duck Hunt? Its just an ugly FD stage with a series of platforms on the stage (and a really fun minigame that doesnt affect combat).
im good with that stage too. i thought yall would commit suicide if i allowed it.If you are fine with walkoffs then GIVE ME YOSHIS ISLAND! That stage has the least lame walkoffs in Smash history. You literally can't camp them, because you can't shield grab people below you.
Being consistent is not a requirement of making a good legal stage list.While we all agree with your logic on stage legality, I can't really respect it when its inconsistent. Being fair means all or nothing in this situation. You can't say walkoffs are fine and then ban YI: Pipes. You can't say destructible circle camps are fine and then leave Skyworld and Luigi's Mansion out (and the music here rocks).
No offense, man but 2 things....Come over one of these days and play with me (online still sucks for this game but ill do that instead if i must) and I can show you what the problem is with these stages and also I can help show which ones are fine that you have left out. I strongly support a liberal stagelist and I want to help you create a sound one, but what you have now is pretty bad for the game.
Please refer to post #4016 and more importantly #4017Me and RT just did some friendlies on Boxing Ring WITHOUT CAMPING. It is simply way too big. With 7 minute timer it is going to a minute and under. PLEASE DO NOT LET THIS BE LEGAL FOR SINGLES.
The lights are only gone for 5 seconds LOL cmon man. Make duck hunt stage legal and get rid of those 2 PLEASE. Or just put them for doubles.
if people are ok for those two to be switched out for DuckHunt/Pkmn 2, ill do it.I already did. They are **** for singles. They are literally designed for 8 player smash. Put duck hunt stage and ps2 legal for those 2 or just make them legal for doubles.
Disinfect it and feel better.
Xyro sees competitive smash as a counterpicking game.
It's pretty old-styled, but is completely fair to have. Most 'players' are of this fighting game ideal at this stage.
Neither are bad, actually a counterpicking game is quite fun (although often imbalanced), but to most people a 'fighting game' which requires you knowing how to use multiple characters to cover different issues is asinine/crazy/time wasting/stupid/etc.
Anyway, sounds like Xyro willing to compromise!
Take out those two stages you don't like for Yoshi's Island and Duck Hunt.
WiiFit Studio stays. CGs (brawl) and fox waveshine (melee) are why walk off were banned. Both dont exist in this game so walk offs are fine. I can take out BBF, Boxing Ring and add the other 3. That works.take out big battlefield, wii fit studio and boxing ring,
put in duck hunt, YIipes, ps2
I dont know the inner workings of my characters (palutena/samus/marth). 1 is new and the other 2 lost so much i dont know what to do. so of course you could time me out of circle camp. wait till i decide on a character and learn him/her before i go through this.I don't have to play mega-man (a character im good with) to beat you in these absurd situations. thats exactly the point. these stages ruin EVERY matchups.
Counter picking is more than just giving advantages/disadvantages. its sometimes about evening the field (no advantages) or allowing certain non broken strats to exist or allowing more characters to be viable.Counterpicking gives you an advantage in a matchup, its not meant to ruin every single matchup.
Not fun to watch or be hit with but all are valid.Thats the problem with walkoffs and circles. It devolves the game into "im faster i win" or "i hit you first, i win".
"fraudulent" and "not skillful" is relative.Timing out is legitimate when you have to work for it. If you make something too easy, its starts to become pretty damn fraudulent and not skillful at all.
i disagree but if i get 3 stages for dropping 2, im cool with it.Boxing Ring isn't even remotely usable, the lights come back waaaaaaaaaaay too fast and the stage sucks for so many other reason anyway.
I have no idea how deep it truly is but it looks deep imo. Maybe im just scaring myself cause i already passed out after looking at it. im a wimp when it comes to blood and bodily functions/fluids.Yeah Allan just watch for it and don't let anything get in it. Is it DEEP? If so it could require stitches. Depends on how many layers of skin was cut open.
i really hope the patches stop. i want SMASH (no patches) and not another Project TRASH (nothing but patches).In a game with patches for balance, it may ultimately be ideal for players to just be comfortable with the game rather than characters. A counterpicking [stages] game will be the semblance of 'status quo' that competitive players can hold onto.
Just because you lose the first match does not mean you will lose the set. Sure it puts a strain on you mentally but that is more of a mindset hurdle than a physical/character skill based one. I dont think it has anything to do with our systemWhat I think sullies/imbalances the counterpicking focus game is at foremost balance (which in S4's case by some standards is perhaps the best in the series) then the tournament system itself. This "Starter"/"Neutral" idea is the real kicker/****ter/thing that stinks about the original system that irks me to no end and stops it from ever reflourishing as the ideal competitive format. When counterpicks are so broad in possibilities [and are seen as 'free wins' by initial scrub response] the emphasis on the starter is so extreme that its ********, when players's psyches tell them (and it's true) that losing the first match is guaranteeing them elimination/knock out they all focus on just being able to win the first match, and if winning the set is impossible if you lose the first game, then players will coerce TOs into making the counter picks more inline with their "most played on environment". Follow that with double elimination formats that are best of 3s and a lot of things are superfluous if not confined to a really small subset by most player's logic.
Hmm just keep it on watch and not infected with the peroxide and neosporum for tonight. See how it looks and feels tomorrow. I think it should heal, just might take a little bit and since it's so big make sure to prevent infection. Idk how much stitches would cost. I imagine not much but this is the US of A so idk. Also make Duck Hunt legal for those other 2 stages and healing will be faster.I have no idea how deep it truly is but it looks deep imo. Maybe im just scaring myself cause i already passed out after looking at it. im a wimp when it comes to blood and bodily functions/fluids.
What if i dont get stiches? i dont have the money or insurance for that kind of thing.
I just think it's needlessly stressful that a player has to adapt to a character within the first 3 stocks of a set, lest there is a huge mental and statistical burden on them. Have the system with counterpicks first and a 'starter' last in the case of going 1-1 and it'll be healthier for both the players and the game itself in my opinion.i really hope the patches stop. i want SMASH (no patches) and not another Project TRASH (nothing but patches).
Just because you lose the first match does not mean you will lose the set. Sure it puts a strain on you mentally but that is more of a mindset hurdle than a physical/character skill based one. I dont think it has anything to do with our system
where is my free healthcare Obama promised me?you may need stitches.
what you call mindless may not be for others. There is no standard definition of what "mindless" is.Respecting the CP system doesn't mean we have to allow every mindless tactic that pops up.
im not. the CP system along with people training to use it weeds out/defeats "mindless" (whatever its perceived to be) stuff.When you do that, you wind up breaking the CP system you are trying to protect.
again, "working for it" needs a definition or standard."Working for it" is kind of an important part of any competition worth putting work into. Otherwise you might as well let us CP sudden death mode.
i might add more. for now, ill switch out BBF and BR for PKMN 2 and DuckH. check the rules now.I'm actually suggesting to add far more stages than what you had.
Big stage=counter pick for the reasons i listed ages ago.Coliseum is also pretty big and the transformations only make it worse. If you want a big stage, give us Norfair. The transformations actually increase the likelyhood of combat.
i hope so. i have a meeting at the college tomorrow and it looks like ive been in a fightI think it should heal on its own. Just keep disinfecting it and be careful. See tomorrow.