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Recent content by Serac

  1. Serac

    Social Link checked the thread. Wow! This is a nice thread!

    Ah right, I had not seen your post, it's a good software to deal with unwanted things from websites and seeing what Microsoft is doing with Windows 10 similar software probably will become the norm...
  2. Serac

    Social Link checked the thread. Wow! This is a nice thread!

    I believe that Adblock doesn't take care of trackers, you have to use something like Ghostery.
  3. Serac

    Official Patch Notes for 1.1.1

    In the dash attack the middle of the blade seems to have better knockback, even better than the tipped version. It also seems harder to land.
  4. Serac

    Social Link checked the thread. Wow! This is a nice thread!

    This, also the range it's mediocre. By the way, have you guys seen Lucas' magnet knock back? That think it's scary, horizontal knock back if not a semi-spike, great range, can be used in the air and I'm not sure since I haven't bought him but it seems to work like a grab.
  5. Serac

    Social Link checked the thread. Wow! This is a nice thread!

    Now that we are talking about weird in-game things, I was messing with Link edge guarding, so I took a bomb fell from the stage and up B immediately, bomb explodes and I can't second jump even though I didn't use the jump. This has always being a thing?
  6. Serac

    Social Link checked the thread. Wow! This is a nice thread!

    You can still do something similar, keep doing dthrow to usmash at low % to accumulate damage, at high % jump towards them to force airdodge, fastfall into usmash or fsmash.
  7. Serac

    Social Link checked the thread. Wow! This is a nice thread!

    Personally I wasn't expecting anything big, actually I was expecting even less announcements. The most URKghhhh moment for me was FExShin megami, it looks more like FExIdolm@aster. About Metroid: GFTroopers, I have mixed feelings, at first I hated it but when I thought that it could maybe become...
  8. Serac

    Social Link checked the thread. Wow! This is a nice thread!

    Think like this, do you remember that Link's spin once blocked even if you approach him during the animation it does no damage? Well think of Thoron the same. Thoron's hitboxes are like 4 Fox lasers one behind the other and once one hotbox is blocked it doesn't deal damage to the character that...
  9. Serac

    Official Patch Notes for 1.1.1

    Sorry, I misunderstood your post, I thought that the damage being off was the rage´s fault but as you said it is training mode itself. Thanks for the advice guys.
  10. Serac

    Official Patch Notes for 1.1.1

    Got it, it's a shame I couldn't get the exact values but at least could confirm knock back increase. For my test I used in both patches Final destination and Mario landing from the respawn platform. By the way, would it be viable to heal Link in training mode to perform the tests?
  11. Serac

    Official Patch Notes for 1.1.1

    Taking into account that all hits are landing and that link is in rage and the target is Mario. 1.07 = 108% 1.08 = 100% The strongest hit. Don´t take this at face value since I believe the rage makes thing somewhat inaccurate. Also check this.
  12. Serac

    Official Patch Notes for 1.1.1

    I made some annotations before the patch and the only moves killing earlier based in what I saw are Usmash and ftilt (this last one on by like 1 or 2%).
  13. Serac

    Social Link checked the thread. Wow! This is a nice thread!

    The spike in dtilt is still present, I landed it by mistake when I was testing other stuff. However it's very weak I landed it in a WFT at 60% and only went down a distance similar to Mario's height. Actually this is so weak, can we still call it a spike?
  14. Serac

    Official Patch Notes for 1.1.1

    If you have someone to check with, try to utilt sonic or luigi, their nairs seemed to go trough strings of our utilts.
  15. Serac

    Social Link checked the thread. Wow! This is a nice thread!

    He's high again.
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