Zook
Perpetual Lazy Bum
I hate standard movesets with a passion. So, I say to myself, why not teach a few old dog new tricks?
Weavile @ Life Orb
Pressure
EVs: 6 Atk/252 Spd/252 SpAtk
Hasty (+Spd, -Def)
-Nasty Plot
-Dark Pulse
-Ice Beam
-Brick Break
Weavile's Special movepool is actually quite good. I hearby dub this set... Nastyvile!! Most Chomp leads wouldn't risk staying in on a Weavile, so they'd switch out. Nastyvile Plots, then (hopefully) sweeps. BB is to stop him from being walled by Bliss.
Bronzong @ Leftovers
Levitate
EVs: 100 Hp/158 Def/252 SpDef
Relaxed Nature (+SpDef, -Spd)
-Block
-Toxic
-Gyro Ball/Earthquake
-Rest
Staller/Special wall. Block them, Toxic, EQ, Rest. Repeat. Still, other Steels ruin him, but I try my best to steer clear of them.
Ninjask @ Liechi Berry
Speed Boost
EVs: 252 Hp/6 Def/252 Spd
Adamant Nature (+Atk, -SpAtk)
-Baton Pass
-Endure
-X-Scissor
-Aerial Ace
Hopefully, Ninjask will be able to take out a Heracross before BPing.
Rampardos @ Choice Scarf
Mold Breaker
EVs: 252 Atk/252 Spd/6 SpAtk
Naive Nature (+Spd, -SpDef)
-Fire Blast
-Rock Slide
-Earthquake
-Zen Headbutt
CS Rampardos. Fire Blast is there to stop Skarm from walling him.
Armaldo @ Leftovers
Battle Armor
EVs: 40 Hp/252 Atk/58 Def/160 Spd
Adamant Nature (+Atk, -SpAtk)
-Rock Polish
-Rock Blast
-X-Scissor
-Rapid Spin
Rapid Spinner/Physical Sweeper. Rock Blast breaks through subs. With 160 Spd EVs, a Rock Polish should let him outspeed alot of things.
Dusknoir @Leftovers
Pressure
EVs: 252 Hp/122 Def/136 SpAtk
Quiet Nature (+SpAtk, -Spd)
-Calm Mind
-Brick Break
-Pain Split
-Shadow Ball
Who said Dusknoir needs to Punch? Calm mind up, recover with PS, then sweep with SB. BB is for killing ****ing Blissey.
So, thats my newest team. I know it has numerous weaknessess (Water ***** me), but... Whatever. So, RMT!
Weavile @ Life Orb
Pressure
EVs: 6 Atk/252 Spd/252 SpAtk
Hasty (+Spd, -Def)
-Nasty Plot
-Dark Pulse
-Ice Beam
-Brick Break
Weavile's Special movepool is actually quite good. I hearby dub this set... Nastyvile!! Most Chomp leads wouldn't risk staying in on a Weavile, so they'd switch out. Nastyvile Plots, then (hopefully) sweeps. BB is to stop him from being walled by Bliss.
Bronzong @ Leftovers
Levitate
EVs: 100 Hp/158 Def/252 SpDef
Relaxed Nature (+SpDef, -Spd)
-Block
-Toxic
-Gyro Ball/Earthquake
-Rest
Staller/Special wall. Block them, Toxic, EQ, Rest. Repeat. Still, other Steels ruin him, but I try my best to steer clear of them.
Ninjask @ Liechi Berry
Speed Boost
EVs: 252 Hp/6 Def/252 Spd
Adamant Nature (+Atk, -SpAtk)
-Baton Pass
-Endure
-X-Scissor
-Aerial Ace
Hopefully, Ninjask will be able to take out a Heracross before BPing.
Rampardos @ Choice Scarf
Mold Breaker
EVs: 252 Atk/252 Spd/6 SpAtk
Naive Nature (+Spd, -SpDef)
-Fire Blast
-Rock Slide
-Earthquake
-Zen Headbutt
CS Rampardos. Fire Blast is there to stop Skarm from walling him.
Armaldo @ Leftovers
Battle Armor
EVs: 40 Hp/252 Atk/58 Def/160 Spd
Adamant Nature (+Atk, -SpAtk)
-Rock Polish
-Rock Blast
-X-Scissor
-Rapid Spin
Rapid Spinner/Physical Sweeper. Rock Blast breaks through subs. With 160 Spd EVs, a Rock Polish should let him outspeed alot of things.
Dusknoir @Leftovers
Pressure
EVs: 252 Hp/122 Def/136 SpAtk
Quiet Nature (+SpAtk, -Spd)
-Calm Mind
-Brick Break
-Pain Split
-Shadow Ball
Who said Dusknoir needs to Punch? Calm mind up, recover with PS, then sweep with SB. BB is for killing ****ing Blissey.
So, thats my newest team. I know it has numerous weaknessess (Water ***** me), but... Whatever. So, RMT!