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Zelda Rage Research Thread

S.F.L.R_9

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I saw a thread like this in the Palutena boards, so I figured it'd also be helpful for us since Zelda can kill extremely early even without rage. All moves were tested on Mario at the center of Battlefield (Wii U), fresh, with no DI. The exceptions are uair, which was tested on the left platform, and bthrow, which was tested on the right edge of the stage. This was done because bthrow is a great rage kill move at the edge, but not from center stage. Bair, fair, ftilt, dsmash and dash attack are all sweetspotted.
| Elevator | Bair | Fair | Uair | Fsmash | Dash Attack | Bthrow | Ftilt | Usmash | Dsmash
Zelda 0% | 71% | 89% | 93% | 114% | 116% | 174% | 141% | 151% | 103% | 166%
Zelda 100% | 52% | 75% | 76% | 98% | 98% | 137% | 116% | 125% | 88% | 140%
Zelda 150% | 36% | 68% | 68% | 88% | 89% | 120% | 99% | 112% | 78% | 129%
Difference 0-100% | 19% | 14%| 17% | 16% | 18% | 37% | 25% | 26% | 15% | 26%
Difference 0-150% | 35% | 21% | 25% | 26% | 27% | 54% | 42% | 39% | 25% | 37%
If there's any other moves you guys want tested, let me know. If anyone else wants to help, that'd be great as well <3
 
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Lavani

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Just an fyi, rage caps at 150%, so you should probably get values for that too.

Good stuff so far!
 

Brinzy

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I must be doing something wrong, because I can't replicate Elevator at 36%.
 

S.F.L.R_9

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I must be doing something wrong, because I can't replicate Elevator at 36%.
Do you have Zelda at 150%, elevator fresh, and on the center of Battlefield with no DI? It might have been an error on my part, such as putting Mario slightly to the left/right.of center stage, instead of exactly at the center. I'll recheck it later today.
 

Brinzy

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Yes, to all three. It was like I wasn't sweetspotting the attack. It could have just been me being stupid, though.
 

S.F.L.R_9

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Hmm..that's odd. It's most likely my error then. It'll be about 4-5 hours until I get home and can test it again, but if you want to try upping Mario's percent within a 1-5% margin that might fix the issue.
 

Zylach

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Although they aren't as... kill-ey as what's already here, I think it would be worth testing usmash, fsmash, and dsmash as well. Even ftilt can kill.
 

Brinzy

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it's on WiiU.

I guess I should just try again. I set the numbers to the appropriate area and then set Mario back to the default mode (and not Control), so he may have been DIing.
 

Lavani

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Oh, if you're trying it in training, rage doesn't exist there.
 

S.F.L.R_9

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Although they aren't as... kill-ey as what's already here, I think it would be worth testing usmash, fsmash, and dsmash as well. Even ftilt can kill.
I updated the OP with these moves. Usmash kills...surprisingly early with rage if you can land it that is :^)
 

BJN39

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I updated the OP with these moves. Usmash kills...surprisingly early with rage if you can land it that is :^)
Yeah, for the first 4 hits there's actually 5 extra points on it's KBG where there generally never is for weighted KB hit-box(s), and I get the impression this may actually be screwing up the move's first 4 multi-hits a little. (Considering most of the time if someone falls out it'll be during the first 4 hits.) >_<
 
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