One of my friends mains Zelda, and his tactic is to Din's Fire spam at a distance, and once I close he gets me with Zelda's smashes, which have priority against Snake's attacks. I try tossing grenades to dislodge him from his position and then close the distance, but once I get in close I have a really hard time hitting him since his smashes linger around for a while and have priority over my ftilt/nair/A combo. I can't use my nikita from a distance since that leaves me really open to his Din's Fire, and if I manage to plant a mine on the edge of a stage to prevent him from camping there, he just blows it up with his Din's Fire.
So I'm wondering what are some good strategies against Zelda? Seems like she's one of the few characters that can out-projectile Snake at a distance, as well as one of the few characters whose attacks have priority over Snake's attacks when in close.
A few notes:
- Snake's dash attack cancels out Din's Fire. As in, if I dash attack when the Din's Fire is heading towards me, the dash attack animation is cancelled as soon as the Din's Fire explodes and the Din's Fire doesn't go off. Essentially I immediately come out of the dash animation and back into the standing position. I don't know if I can somehow use this to my advantage?
- I just mastered how to mortar slide without having to connect with the enemy first. So I was thinking about tossing a grenade to get him to move, then mortar sliding to close the distance fast. Yay or nay?
So I'm wondering what are some good strategies against Zelda? Seems like she's one of the few characters that can out-projectile Snake at a distance, as well as one of the few characters whose attacks have priority over Snake's attacks when in close.
A few notes:
- Snake's dash attack cancels out Din's Fire. As in, if I dash attack when the Din's Fire is heading towards me, the dash attack animation is cancelled as soon as the Din's Fire explodes and the Din's Fire doesn't go off. Essentially I immediately come out of the dash animation and back into the standing position. I don't know if I can somehow use this to my advantage?
- I just mastered how to mortar slide without having to connect with the enemy first. So I was thinking about tossing a grenade to get him to move, then mortar sliding to close the distance fast. Yay or nay?