anoobis
Smash Cadet
Today, in training mode, I wondered can I gimp people at low percentages with Zamus? So, I tried a few things: Up Tilt to Up B right on the edge etc Up B from a Down Throw off the ledge and to no avail. Finally, I came up with Down Throw to Down B Spike. I've tested this so far on 10 characters and it seems to work (with a few kinks here and there). However, I have not factored DI in yet. So, for now I think the characters are still in the hit stun when the spike hits. Also, there are some flaws to this technique. If you miss with the Spike then you are going to get edge hogged.
Comments and feed back appreciated.
*Up until this percent this character can fly up.
**Kirby becomes too floaty at 10% for the spike to work. Also, Kirby can float up at 0%.
***Must be edge hogged.
****Must be done with the kick pointing away from the stage.
Code:
Char Percent Spike Percent Stop
Olimar 0% 25%
MetaKnight 0% 20%*
Pit 0% 20%*
Kirby 0% 10%**
Sonic 20%
Ike 0%****
Captain Falcon 0%
Fox 0%***
Mario 0% 25%
*Up until this percent this character can fly up.
**Kirby becomes too floaty at 10% for the spike to work. Also, Kirby can float up at 0%.
***Must be edge hogged.
****Must be done with the kick pointing away from the stage.