Jasona
Smash Ace
if i connect with a z-air and immediately land, i get a free dash grab. i'd like to keep the momentum going. any ideas?
i know that i can d-throw and single/double/q-double jump into another z-air and maybe, just maybe, sneak in a z-air as i land. however, i never count on connecting the landing z-air. if the landing z-air did connect, i'd just grab and repeat, but i don't think that a jump double z-air is difficult to escape. i could probably do the same from a f-throw and b-throw.
i thought about a d-throw to u-air to landing z-air to grab, but i can't connect the u-air before they're able to d-air. quick d-airs always seem to beat my u-air
there must be something i can do... especially against undr's pit... i'll keep button mashing until i figure it out
i know that i can d-throw and single/double/q-double jump into another z-air and maybe, just maybe, sneak in a z-air as i land. however, i never count on connecting the landing z-air. if the landing z-air did connect, i'd just grab and repeat, but i don't think that a jump double z-air is difficult to escape. i could probably do the same from a f-throw and b-throw.
i thought about a d-throw to u-air to landing z-air to grab, but i can't connect the u-air before they're able to d-air. quick d-airs always seem to beat my u-air
there must be something i can do... especially against undr's pit... i'll keep button mashing until i figure it out