Kholdstare
Nightmare Weaver
- Joined
- Oct 10, 2008
- Messages
- 1,441
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That's definitely an interesting concept. I wouldn't mind that way of playing at all.If you made the game K.O.-oriented, it'd definitely make the game extremely different. However, there is one way to implement it and still keeping it as Smash.
A while back, I played a game called Chu's Dynasty that is influenced by Street Fighter and Smash Bros. The characters are K.O.d via health bars, but what is interesting is that you can get knocked off the stage. If you get knocked off, you lose a chunk of your health. In one way, this is no different than the lives of Smash. Of course, the main thing with Smash is that more damage = more knockback. So, I'm not sure how much would be changed.