David Viran
Smash Lord
- Joined
- Oct 13, 2014
- Messages
- 1,500
Last edited:
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I think nair can go into like literally any move. Maybe not dair? Or side special? That's all I can think of.I was able to get both Nair into F-tilt and Nair into dash attack to register as combos in training mode.
It can be reliable enough if you can catch DI. It's not that risky as long as you know when you dun goofed and up b won't be set up properly or can be airdodged. They can DI it most of the time to survive unless a platform, rage, on halberd, some transitions on delfino, or the tree on duck hunt are involved that basically seal the opponents fate.so how reliable is uAir -> uAir -> upB? it shows as combo in training but not sure if its actually easy to chain or to risky to go for.
Well It's not exactly easy to pull off. You have to be pretty close and very low to even hit so if you can get behind someone to make it grab safe you're fine but it's a pretty dangerous move otherwise.[/quote]
Those landing uAirs tho
I'd catch glimpses of good Zero Suits doing this from time to time but to actually see it used purposely so many times was eye opening. Had no idea this was such useful zss tech with so much combo potential. To the lab!
Falling uair is good for dsmash punishes as nairo has proven. Spacing uair is flipping hard but it can actually be done out of sheild grab range which makes it unpunishable.Well It's not exactly easy to pull off. You have to be pretty close and very low to even hit so if you can get behind someone to make it grab safe you're fine but it's a pretty dangerous move otherwise.
Out of shield grab range? Really? For reference: spaced bair and nair do that too, right?Falling uair is good for dsmash punishes as nairo has proven. Spacing uair is flipping hard but it can actually be done out of sheild grab range which makes it unpunishable.
Yes but they are easier and Bair is safer on sheild than nair is because nair has hit lag. Nair has more range though. Uair is like Bair in terms of safety but less range and much harder to space properly.Out of shield grab range? Really? For reference: spaced bair and nair do that too, right?
I do it at least every second matchso how reliable is uAir -> uAir -> upB? it shows as combo in training but not sure if its actually easy to chain or to risky to go for.
Tightttttttttttttttttthttps://www.youtube.com/watch?v=AA2JTNJWJwY
I just happened along an impromptu combo string playing fg on 3ds. I apologize for terrible quality.
Single paralyzer> dsmash> sh zair> …whiffs... > nair> zair> up angled ftilt> zair> off stage paralyzer> boost kick
Can you give a percent range on a character?Yes I mean rar uair to Bair.
Gonna test this. If it actually still works on 70% no matter the DI it would be a legit and necessary option.Idk like 35-70% on Mario.