Terywj [태리]
Charismatic Maknae~
Timid / Natural Cure
252 Sp Atk / 252 Spd / 6 Sp Def
~Energy Ball
~Hidden Power {Fire}
~Sleep Powder
~Toxic Spikes
My lead. Puts the foe to sleep, sets up Toxic Spikes, then swaps out or attacks. Energy Ball for STAB and HP Fire for Steel types like Skarmory and Bronzong.
Timid / Flash Fire
252 Sp Atk / 252 Spd / 6 HP
~Hypnosis
~Energy Ball
~Flamethrower
~Nasty Plot
Ninetales eats up the Flamethrowers thrown at Roserade. Sets the opponent asleep, Nasty Plot, then sweep. I may consider Fire Blast.
Jolly / Torrent
252 Atk / 252 Spd / 6 Def
~Waterfall / Aqua Tail
~Dragon Dance
~Ice Punch
~Earthquake
Standard DDGatr. Ice Punch for Grass and Dragon types, EQ for Electric types, and Waterfall for STAB.
Jolly / Motor Drive
252 Atk / 252 Spd / 6 Def
~Cross Chop
~Thunderbolt / Thunderpunch
~Ice Punch
~Earthquake
Takes the Thunderbolts from Feraligatr and sweeps. I threw in Thunderbolt for Skarmory.
Impish / Sand Veil
252 HP / 252 Def / 6 Atk
~Earthquake
~Ice Fang
~Roost / Taunt
~Knock Off / Stealth Rock
My support. Can set up Stealth Rock, Knock Off the opponent's item, attack with EQ and Ice Fang. Roost to recover and Taunt to well...taunt.
Bold / Levitate
252 Def / 236 Sp Atk / 22 HP
~Thunder Wave / Calm Mind
~Charge Beam / Psychic
~Ice Beam
~Moonlight
Cresselia is wonderful. Paralyze them, switch out if needed. Charge Beam to increase Sp Atk. Ice Beam for coverage. Moonlight to recover.
I know that an Electivire running Fire Punch, Earthquake, Thunderpunch, and Ice Punch ruins my team. But I made this team so help improve my prediction skills.
All help would be greatly appreciated.
-Ter