Jasona
Smash Ace
between doing one move and doing a combo (min 3 moves), there are wonders. wonders are 2 consecutive hits in which landing the first practically guarantees the second.
there useful for potentially obvious reasons. since the second hit is practically guaranteed, you do more damage. wonders are just one step away from being a combo, which is why i'm so interested in them. they carry the same, although diminished, effect of making the opponent sad. spirit crushing "theres nothing i can do" "oh snap" "samus is a beast" kind of sad.
throw out some wonders of your own. additionally, i'd like to use this thread to discuss ways to follow up every attack, even if the only way to follow it up is in a very special circumstance
double zair - you and your opponent are about to land. you zair and cancel on the land, your opponent gets lagged in the air and you immediately SH zair. try to sweetspot the second zair
fair zair - full-jump fair, get the last hit and zair. depending on your position relative to the ground and the opponent, this one could lead into a combo. i wonder if this would work SH'd, does connecting with an aerial still extend her air time?
there useful for potentially obvious reasons. since the second hit is practically guaranteed, you do more damage. wonders are just one step away from being a combo, which is why i'm so interested in them. they carry the same, although diminished, effect of making the opponent sad. spirit crushing "theres nothing i can do" "oh snap" "samus is a beast" kind of sad.
throw out some wonders of your own. additionally, i'd like to use this thread to discuss ways to follow up every attack, even if the only way to follow it up is in a very special circumstance
double zair - you and your opponent are about to land. you zair and cancel on the land, your opponent gets lagged in the air and you immediately SH zair. try to sweetspot the second zair
fair zair - full-jump fair, get the last hit and zair. depending on your position relative to the ground and the opponent, this one could lead into a combo. i wonder if this would work SH'd, does connecting with an aerial still extend her air time?