Wave⁂
Smash Legend
- Joined
- Feb 16, 2006
- Messages
- 11,870
Alright, I'm not going to bore you with a paragraph about how Black and White have changed the metagame. I'm going to bore you with a paragraph about how I view the metagame.
This team attempts to abuse the heavy-hitters in the tier to (a) deal heavy damage and (b) prevent my opponent from setting up in any way. From lead to late-game, I'm using deadly sweepers.
I'm not going to bore you with descriptions of every move. I'm not going to show you how my team covers its own type weaknesses.
Urugamosu (M) @ Focus Sash
Trait: Swarm
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Butterfly Dance
- Flamethrower
- Bug Buzz
- Hidden Power [Ground]
Butterfly Dance is ****ing awesome. If my opponent is going to set up Stealth Rock, switch to Espeon, because LEADING WITH ESPEON IS STUPID. If it's Spikes or anything else, Dance it up (multiple times), and hit **** hard. Fake Out leads aren't a problem, thanks to my Chandelier. If their lead learns any sort of priority and I can't outspeed and OHKO, get the **** out. Worst case scenario, I either switch away, or something takes me down to me Sash and I get revenge killed by priority. Weather teams also aren't too much of a problem, as I outspeed both Politoed and Ninetales, not to mention some stuff that relies on Swift Swim / Chlorophyll.
Tyranitar (M) @ Expert Belt
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -HP)
- Stone Edge
- Earthquake
- Pursuit
- Crunch
Same old Tyranitar. Everyone knows how Choiced Tyranitar works; Scarf revenge kills, Band hits like a truck. Expert Belt lets me catch things off-guard. Salamence switching into an Earthquake? **** that, Stone Edge his ****. Pursuit because Chandelier.
Ononokusu (M) @ Life Orb
Trait: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -HP)
- Dragon Claw
- Outrage
- Earthquake
- Swords Dance
1. Force a switch
2. Swords Dance
3. Nuke the **** out of everything with Outrage
Bronzong and Skarmory weakness is pretty okay, since I have Chandelier.
Shanderaa (M) @ Leftovers
Trait: Shadow Tag
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Substitute
- Calm Mind
- Flamethrower
- Shadow Ball
Because he's broken
Seriously
What do you want from me
Espeon (M) @ Choice Scarf
Trait: Magic Mirror
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Psychic
- Hidden Power [Fire]
- Signal Beam
- Psycho Shock
Espeon is mostly useless. Crappy type coverage means he won't be sweeping anything anytime soon. He's got good stats, though, so I can still revenge kill.
Also Magic Mirror makes him a great switch into anything remotely resembling a stall team member.
Jaroda (M) @ Choice Specs
Trait: Perversity
EVs: 24 HP / 252 SAtk / 232 Spd
Timid Nature
- Leaf Storm
- Wring Out
- Hidden Power [Ice]
- Dragon Tail
Late-game sweeper. Once everything that can take a +2 Leaf Storm is gone, switch into something that doesn't resist Grass, and Fire off some ridiculous ****.
This team attempts to abuse the heavy-hitters in the tier to (a) deal heavy damage and (b) prevent my opponent from setting up in any way. From lead to late-game, I'm using deadly sweepers.
I'm not going to bore you with descriptions of every move. I'm not going to show you how my team covers its own type weaknesses.
Urugamosu (M) @ Focus Sash
Trait: Swarm
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Butterfly Dance
- Flamethrower
- Bug Buzz
- Hidden Power [Ground]
Butterfly Dance is ****ing awesome. If my opponent is going to set up Stealth Rock, switch to Espeon, because LEADING WITH ESPEON IS STUPID. If it's Spikes or anything else, Dance it up (multiple times), and hit **** hard. Fake Out leads aren't a problem, thanks to my Chandelier. If their lead learns any sort of priority and I can't outspeed and OHKO, get the **** out. Worst case scenario, I either switch away, or something takes me down to me Sash and I get revenge killed by priority. Weather teams also aren't too much of a problem, as I outspeed both Politoed and Ninetales, not to mention some stuff that relies on Swift Swim / Chlorophyll.
Tyranitar (M) @ Expert Belt
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -HP)
- Stone Edge
- Earthquake
- Pursuit
- Crunch
Same old Tyranitar. Everyone knows how Choiced Tyranitar works; Scarf revenge kills, Band hits like a truck. Expert Belt lets me catch things off-guard. Salamence switching into an Earthquake? **** that, Stone Edge his ****. Pursuit because Chandelier.
Ononokusu (M) @ Life Orb
Trait: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -HP)
- Dragon Claw
- Outrage
- Earthquake
- Swords Dance
1. Force a switch
2. Swords Dance
3. Nuke the **** out of everything with Outrage
Bronzong and Skarmory weakness is pretty okay, since I have Chandelier.
Shanderaa (M) @ Leftovers
Trait: Shadow Tag
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Substitute
- Calm Mind
- Flamethrower
- Shadow Ball
Because he's broken
Seriously
What do you want from me
Espeon (M) @ Choice Scarf
Trait: Magic Mirror
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Psychic
- Hidden Power [Fire]
- Signal Beam
- Psycho Shock
Espeon is mostly useless. Crappy type coverage means he won't be sweeping anything anytime soon. He's got good stats, though, so I can still revenge kill.
Also Magic Mirror makes him a great switch into anything remotely resembling a stall team member.
Jaroda (M) @ Choice Specs
Trait: Perversity
EVs: 24 HP / 252 SAtk / 232 Spd
Timid Nature
- Leaf Storm
- Wring Out
- Hidden Power [Ice]
- Dragon Tail
Late-game sweeper. Once everything that can take a +2 Leaf Storm is gone, switch into something that doesn't resist Grass, and Fire off some ridiculous ****.