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It won't support gecko. They said it has to replace the main.dol and that can only be done by editing your ISO an USB loading or using riivolutionI registered my friend code, I just have to wait for them to support gecko.
I'm curious to see if the server performs any better than the real one. I doubt the hardware is quite as robust, but it won't have as many players, so you never know.
As per thisIt won't support gecko. They said it has to replace the main.dol and that can only be done by editing your ISO an USB loading or using riivolution
AAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRGGGGGGGGGGGHHHHHHHHHHHHHHH!!!!!!!Yup. You have to use homebrew to use this server. Apologies about that.
So having the home brew option for say, project m, can still mean I can connect?Yup. You have to use homebrew to use this server. Apologies about that.
Do you at least know what the DNS is for the server? I really couldn't see it anywhere.I am still not too sure how to run Project M with this server, though I will add information about it in the opening post once I learn about it.
I incorrectly stated that Mr. Bean made this server. Wiimm did, so the topic title has changed.
Added error code and wiki page to the opening post.
My Wii has been hacked though.I've successfully been able to go on wifi using the new server, however I do not know if Project M play is possible. Maybe with Hackless method?
Heeeereee Ya gooooo! :D So happy with all of the progress on all of this! ^o^USBLoader instructions:
http://forum.wii-homebrew.com/board42-kreativitaet/mkw-server-project-english/51742-wiimmfi-patcher/
Riivolution (USA only):
https://docs.google.com/file/d/0BzAkvxKj8lwURFFieEhYdDlIbHc/edit
Further instructions to come.
Riivolution (Other NTSC regions, PAL, Japan, Korea):
In the works
Gecko OS:
In the works
Hackless method:
In the works
Dolphin EMU:
No plans for support as far as we know