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Let's not steer the thread in that direction now.Do not single out Project M!
Do you know that mods allowed for other total gameplay coversions, like the hilarious BRAWL MINUS and that one mod by amazing ampharos, or for new costumes or custom music or custom stages?
Project M is excellent but it's not the only thing that defines Brawl hacking!
In my opinion the question isn't "do you want another Project M", but rather "do you want mods for this game?" which should be a no-brainer, yes we do!
But but of course mods allowed those EVIL stuck-in-the-past tourneytards to create the abomination, the insult to Sakurai's vision that is Project M instead of moving forward and only play the newest game!! game mods are eeeeevil!
I hope nobody really thinks like that.
I am satisfied with the current Project M, but if the new game ends like the glitch fest that was Brawl with no hitstun, random input lag, the Recovery carryover lag glitch, grab release crap and characters flopping defenselessly like a fish (jab lock) I want that **** hacked away asap.
Hacking the Wii pretty much voids the warranty, so the same can easily apply to the Wii U as well. And since the Wii U's game data can't be copied, you'd be screwed if the Wii U is beyond repair, all because you hacked it.Ew, no! Please, Nintendo, take all necessary measures to ensure Smash4 stays Smash4 forever! Make piracy blocks harder to bypass, brick the consoles of hackers, do anything to avoid repeating history!
...except there IS good reason for it if Smash 4 ends up being too close to Brawl in terms of physics to the point where it isn't competitive anymore.,I find the idea of a Project M for Wii U utterly detestable. The original already exists; to do the same for Smash 4 to get the same result with only a few new added things is no more than a display of 'you didn't do what we wanted again so we'll corrupt your new thing to suit us too! Hah!' There is no good reason for it.
well, if they started ASAP they'd take around that much to complete it.If they make a Project M 2 I hope they wait a couple years before they do it.
Have to disagree with that "still fun for casuals" part, to some extent. Not that it's terrible for that purpose, but it's not as good as vanilla Brawl. The stage list in Project M is a repetitive snoozefest for casual play (even going as far as making some really fun Brawl stages, like WarioWare, super boring), and for some strange reason, they don't let you pick up items while dashing, which feels really counter-intuitive for casuals (and keeping the feature would not have effected competitive play - it's literally only removed to make that aspect of the game more like Melee, for the sake of it, rather than being of benefit to anyone)....except there IS good reason for it if Smash 4 ends up being too close to Brawl in terms of physics to the point where it isn't competitive anymore.,
Project M took the characters in Brawl and essentially made it what the entire competitive scene wanted Brawl to be. And guess what? It's still fun for casuals too! So yeah, if Smash 4 plays terribly (which I don't anticipate it being that way, but lots can happen between the demos and release), I would love to see a Project M 2.0.
I agree, project m shouldn't just be cast aside after all the work that went into it, especially with the new all star versus mode coming out, Its too soon to abandon it for another game. Especially when they seem to be able to keep adding stuff and tweaking things to keep it up to date.No, the game doesn't deserved to be trashed like that!
This. I never got why they made grabbing items on PM such a chore, it's extremely hard (Or not possible?) to grab items when they're flying through the air, and you can't dash-grab items, which honestly feels REALLY stupid, if you can grab PEOPLE while running, why not items? Also, bringing back Saffron City without anything of what made Saffron City...well...Saffron City, they should replace that crap with the balanced Spear Pillar mod, which actually has great aesthetics and it's actually a memorable location from the Pokemon seriesHave to disagree with that "still fun for casuals" part, to some extent. Not that it's terrible for that purpose, but it's not as good as vanilla Brawl. The stage list in Project M is a repetitive snoozefest for casual play (even going as far as making some really fun Brawl stages, like WarioWare, super boring), and for some strange reason, they don't let you pick up items while dashing, which feels really counter-intuitive for casuals (and keeping the feature would not have effected competitive play - it's literally only removed to make that aspect of the game more like Melee, for the sake of it, rather than being of benefit to anyone).
And while Turbo Mode is awesome, it comes across as more of a "fun for advanced players who want something crazier" kind of thing, rather than being fun for casuals, since you need to be very good at the game to really see the effect of Turbo Mode.
And in it's current state, PM removes some rather fun single-player modes like SSE, that also have co-op play.
Did you have a bad experience with mods?I hope not.
Pfh, no matter what they do people are going to find a way around it, any system is hackable and there are people persistent enough to find every single way to do it. Wii updates would often try and kill hacking by making certain IOS brick the console, and even going as far as killing the Twilight Hack, but people always found new ways around it.Ew, no! Please, Nintendo, take all necessary measures to ensure Smash4 stays Smash4 forever! Make piracy blocks harder to bypass, brick the consoles of hackers, do anything to avoid repeating history!
This.I just want music mods and costume mods.
Eh, since the focus on this game has been around balance from the start and Namco Bandai's working on it...I don't see where everyone's getting this thought that we're not going to get a balanced game.I'd settle for a hack that just balances the characters better than what we're inevitably going to get.
Doesn't have to be super competitive regarding stages, but I don't see what's evil about trying to make every character viable rather than just five of a roster of around fifty.
I don't want Smash4 to be desecrated, that's all.Pfh, no matter what they do people are going to find a way around it, any system is hackable and there are people persistent enough to find every single way to do it. Wii updates would often try and kill hacking by making certain IOS brick the console, and even going as far as killing the Twilight Hack, but people always found new ways around it.
There's nothing Nintendo can do to keep people away from it, it's a waste of time doing so. Even then it's nothing terrible for such a thing to exist anyways, you can just ignore it like I intend to do, at least until it becomes of acceptable quality.
To add to this, didn't the PMBR say that they had no interest in making another one for Smash 4?I just want music mods and costume mods.
And please don't turn this into singling out Project M or the possibility of another one. Besides, the PM people have been working on that for YEARS.
Sakurai's balancing philosophy, aka trying to balance both between FFA and 1v1, means that the game will inevitably have balance issues, it's just a flat out flawed way of doing it and explains the terrible balance of the series (Ganondorf and Meta Knight in Brawl being prime examples.) They should simply focus on 1v1s, there are too many things that factor into FFAs to balance anything around it, and even then it's never played seriously, it's just for fun. That and he has said that a perfectly balanced game isn't fun (how it isn't I dunno), so expect Sakurai to inject his bias into the game in that way too (Kirby and Pit were both two of the best characters in the demo too.)Eh, since the focus on this game has been around balance from the start and Namco Bandai's working on it...I don't see where everyone's getting this thought that we're not going to get a balanced game.
I don't want Smash4 to be desecrated, that's all.
???Ew, no! Please, Nintendo, take all necessary measures to ensure Smash4 stays Smash4 forever! Make piracy blocks harder to bypass, brick the consoles of hackers, do anything to avoid repeating history!
Never mind that Sakurai has done most of the balancing himself in the past games instead of a dedicated team for it.Sakurai's balancing philosophy, aka trying to balance both between FFA and 1v1, means that the game will inevitably have balance issues, it's just a flat out flawed way of doing it and explains the terrible balance of the series (Ganondorf and Meta Knight in Brawl being prime examples.) They should simply focus on 1v1s, there are too many things that factor into FFAs to balance anything around it, and even then it's never played seriously, it's just for fun. That and he has said that a perfectly balanced game isn't fun (how it isn't I dunno), so expect Sakurai to inject his bias into the game in that way too (Kirby and Pit were both two of the best characters in the demo too.)
And I wouldn't really consider Smash 4 to be some kind of holy deity, it's not going to be perfect at all anyways.
Actually, if all that's possible for a while is modding legal copies of games, rather than pirating them altogether...it'd actually be a selling point for the system.Because this is what the Wii U really needs during it's time of financial struggle[/sarcasm]
I agree to this, but I would also consider playing Smash 4 hacked if it added more charactersCostume and Music hacks?
Yes.
Another Project M?
No.