This is how tripping was made:
Sakurai: Is there any other ways we can screw up competitive play?
Employee: lets see, we already removed wavedashing, dashdancing, L-cancelling, and every other AT, made the game slower and floatier, gave final destination recovery-gimping undersides, and made online play as casual-oriented as possible, despite the fact that that demographic doesn't even play online games. Nope, I think we did everything to screw up competitive play.
Sakurai: no, those darn tourney tards will still find SOME way to make the game competitive. We need to think of a way to make sure brawl is NEVER competitive. But what?
Employee: How about we make it so that you can't turn off items?
Sakurai: No, that would be too obvious! We need to think harder........
*doorbell*
Sakurai: Ugh, I'll get it....
*opens door*
Mother fanboy: Hey, are you going to include the earthbound demo in the american version of SSBB?
Sakurai: well of course....
Mother fanboy: :D
Sakurai: NOT!!
Mother fanboy: But....it's already translated....why can't you include....
Sakurai: *takes out gun* WTF DID I JUST SAY!!!????!!
Mother fanboy: EEK!
Sakurai: You got till the count of 3! 1.....2....
Mother fanboy: *runs away, but then trips on the ground*
Sakurai: 3!
*kills mother fanboy*
Sakurai: poor kid. Could have gotten away had he not randomly tripped like that.........
,.........
.........
..........
...wait...
........
.....
THAT'S IT!
Employee: Who was that?
Sakurai: Just the 291208453 american mother fan that everyone at nintendo keeps on ignoring. But that's unimportant! I have finally found the one way to ruin competitve play once and for all! :flame: And while we're at it, let's screw over those darn machinima artists by removing camera mode as well! >:D
Thus, tripping was born, lol.