anas abou
Smash Journeyman
ive seen alot of complaints saying that matches take way too long in sm4sh and that offensive play isn't rewarding enough so i just thought that cranking up the damage ratio would be enough solve these problems
(but then again this might an uninformed statement since i'm kinda sorta nooby)
i can get beside the fact some people wouldn't feel comfortable with the play style this change would offer but then again smash 64 has a slow neutral based gameplay and crazy knockback but it still has a pretty satisfied community
personally i always play with 1.5 damage ratio with my friends but then again i never attended a tournament before
(but then again this might an uninformed statement since i'm kinda sorta nooby)
i can get beside the fact some people wouldn't feel comfortable with the play style this change would offer but then again smash 64 has a slow neutral based gameplay and crazy knockback but it still has a pretty satisfied community
personally i always play with 1.5 damage ratio with my friends but then again i never attended a tournament before
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