Krauserlols
Smash Cadet
I have been playing super smash from the very start on the N64, i have never been a competitive smasher but me and my friends have played all the smashes and used almost all the characters until we find a character that just clicks with us. In case of Brawl one of my friends play Zelda and only Zelda 24/7 and daaaaaaam isnt he good with her.
Now i have always ignored Tier list of any kind, i like to do my own thing, to use what i think is better and i hate when people start flaming me about why im using X character/gun cause it sucks and EVERYONE says it sucks yet i like using it like for example the Grataka in warframe is considered one of the worst guns in the game cause it does too little damage so it tents to run out of ammo rather fast and i should be using only the Soma cause SOMAMASTERRACE SWAG SWAG SWAG or something, i like using it cause i just feel good using it and both its desing and sound is pretty cool, for me at least. Now i do know that what i use is not the best, yes it probably wont last 30 seconds in a high tier Oroking tower but i dont care, i use what it works for me.
But we are getting off topic what has all this to do with Zelda? well Zelda has always been considered a bad character by most players and the tier list shows her pretty low. On melee she was on 19 under people like Link, Gannndorf, DK and yoshi. On brawl she was rock botton only beaten by Gannondorf (for good reason). and the reason i hear more often is that shes too slow and easy to combo into oblibion, and to be honest i dont get it. Now i will be talking for Brawl Zelda since its the one i have more experience with (and against), then the Project M one.
On brawl i have been fighting Zelda ever since it came out since, again, one of my friends only uses Zelda. Since we tent to be 3 most of the time his strategy usually revolves around standing on a single spot launching din fire at us with really umpredictable presition. And getting into Zelda is not the easiest thing with all those AoE attacks. What im saying is that of all the negatives i hear about Zelda the only one i can agree on is her speed. Sure she runs very VERY slowly but why does she need to run if she can just spam that din fire and then attack when the enemy aproaches.
Another weakness i hear is that shes easy to KO cause she lighter. Sure shes not Gannondorf or Bowser weight but shes rather heavy and KOing her is pretty hard with that Farore wind.
Then people point out its easy to just go in and smash her to bit cause she has no way to defend herself once you get in her face but something i have noticed through my years fighting Zelda (and sometimes using her myself) is that Zelda regular moves have both great speed and a variety of wide arcs and hitboxes, every move feels like she just creates a barrier to push me away, not to mention they hit really hard and that forward smash is tricky cause it keeps hitting me through my shield.
So long as you measure your opponent Zelda moves can pretty much cover her entire body making it hard to even get a good beat on her. The only weaknesses i have noticed is that characters with multiple proyectiles with varied speeds can catch the player of guard like ROB or Samus as well as attacks with multiple hits like various of Pit moves or awkward hitboxes like Wolf or Lucario can pierce through its defence.
All in all Zelda feels like pretty much a walking fortress, she has a good ranged harrass and when enemies come in the wide arcs and high damage of her basic smash moves will keep enemies from hitting you. Shes a really hard target to aproach and Project M makes this even harder now that shes faster and her new din fire (despite my friend not aproving it, meh) turns her ranged harrass tool into a deadly trap. I simply dont get all the weird looks i tent to get when i say Zelda was a pretty good character in brawl, i just wannted to get that out of my chest, thanks for reading my little rant.
SHARE YOUR OPPINONS ON THE COMMENTS!
Now i have always ignored Tier list of any kind, i like to do my own thing, to use what i think is better and i hate when people start flaming me about why im using X character/gun cause it sucks and EVERYONE says it sucks yet i like using it like for example the Grataka in warframe is considered one of the worst guns in the game cause it does too little damage so it tents to run out of ammo rather fast and i should be using only the Soma cause SOMAMASTERRACE SWAG SWAG SWAG or something, i like using it cause i just feel good using it and both its desing and sound is pretty cool, for me at least. Now i do know that what i use is not the best, yes it probably wont last 30 seconds in a high tier Oroking tower but i dont care, i use what it works for me.
But we are getting off topic what has all this to do with Zelda? well Zelda has always been considered a bad character by most players and the tier list shows her pretty low. On melee she was on 19 under people like Link, Gannndorf, DK and yoshi. On brawl she was rock botton only beaten by Gannondorf (for good reason). and the reason i hear more often is that shes too slow and easy to combo into oblibion, and to be honest i dont get it. Now i will be talking for Brawl Zelda since its the one i have more experience with (and against), then the Project M one.
On brawl i have been fighting Zelda ever since it came out since, again, one of my friends only uses Zelda. Since we tent to be 3 most of the time his strategy usually revolves around standing on a single spot launching din fire at us with really umpredictable presition. And getting into Zelda is not the easiest thing with all those AoE attacks. What im saying is that of all the negatives i hear about Zelda the only one i can agree on is her speed. Sure she runs very VERY slowly but why does she need to run if she can just spam that din fire and then attack when the enemy aproaches.
Another weakness i hear is that shes easy to KO cause she lighter. Sure shes not Gannondorf or Bowser weight but shes rather heavy and KOing her is pretty hard with that Farore wind.
Then people point out its easy to just go in and smash her to bit cause she has no way to defend herself once you get in her face but something i have noticed through my years fighting Zelda (and sometimes using her myself) is that Zelda regular moves have both great speed and a variety of wide arcs and hitboxes, every move feels like she just creates a barrier to push me away, not to mention they hit really hard and that forward smash is tricky cause it keeps hitting me through my shield.
So long as you measure your opponent Zelda moves can pretty much cover her entire body making it hard to even get a good beat on her. The only weaknesses i have noticed is that characters with multiple proyectiles with varied speeds can catch the player of guard like ROB or Samus as well as attacks with multiple hits like various of Pit moves or awkward hitboxes like Wolf or Lucario can pierce through its defence.
All in all Zelda feels like pretty much a walking fortress, she has a good ranged harrass and when enemies come in the wide arcs and high damage of her basic smash moves will keep enemies from hitting you. Shes a really hard target to aproach and Project M makes this even harder now that shes faster and her new din fire (despite my friend not aproving it, meh) turns her ranged harrass tool into a deadly trap. I simply dont get all the weird looks i tent to get when i say Zelda was a pretty good character in brawl, i just wannted to get that out of my chest, thanks for reading my little rant.
SHARE YOUR OPPINONS ON THE COMMENTS!