1. My purpose of that interview was to be entertaining. Take what I say on streams with a grain of salt. I am stubborn though, but not as stubborn as I used to be, not even close. Getting unsolicited advice, then those people getting mad at you afterwards for not taking it is dumb af though
Of course I would consider their stuff. Currently I'm doing everything I can to be the best player I can be. Also, I'm not qualified to say whether their techs are lame or not.
Also, I made what I felt would be an entertaining jibe on twitter saying they were lame when I was drunk and laying on Aziz's floor trying to sleep night 2 of Super Nebs. It was not my intention to start some dumb beef-war with 20GX at all and it's annoying I got involved in some full ****** smash drama because Gravy overreacted to being called lame
I am actually good friends with Ghatzu even though we literally disagree on everything. Wizzy's also hella chill too and he's only 17. Gravy I've never met in real life. I will prob at CEO.
2. As aforementioned, I have not watched a single 20GX stream. But my interactions with Ghatzu/ Gravy (they both tried to help me unsolicited) make it seem like they probably want their viewers to play a certain way. I don't agree with that at all but w.e.
My edgeguarding when I'm not playing ****ty is actually way better than it used to be. I used to only try to react when really vs spacies you want to read them. My edgeguarding success rate, while still not amazing is about 3x better than it used to be.
For shield-dropping, after my controller broke right before top 8 at Bam7, I'm using a brand new white controller that shield drops like 50x easier than my old one. Sadly it's a piece of **** but I know how to shield-drop pretty well IMHO and i'm doing my best to incorporate it as soon as possible because it's broken and a game-changer. I'm already using it in tournament sets but not at the level of those who been doing it for a year+ obv
I don't really have a set philosophy about expanding Falcon's metagame. I also don't really like preaching how one should play Melee when you literally have 5-6 options for every situation. But to each their own. . Outside of obvious choices in spots, people should IMO try more to figure things out for themselves rather than be told exactly what to do. It's not street fighter 4.
Currently though I think having a strong, balanced style is the way to play and you want to adapt moreso to the player than the character matchup (unless you are playing against a **** mid-tier which you can camp for the W). Falcon has the tools to go fast/slow/ campy/ aggressive/jank/ creative stuff. Watch me vs Kirbykaze at Super Nebs as the set progresses, pretty good set by me IMHO except for the bad game 1
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Honestly, Falcon's recovery is good, just not on FD for obv reasons
Thanks for the response S2J!
I dont think you necessarily have to "preach how one should play Melee" but I think that if/when you do set up your stream, I (and I bet a whole bunch of other people) would really love hearing you do a walkthrough/analysis of some of your sets. Like, why you chose "option a" over "option b" in "situation c". Then, we'd be seeing how
you play/think about the game even if you aren't willing to extend that and make a claim about what is best for everyone else, which is totally fair.
I have a few quick follow ups too:
1) You said:
Also, Hax was indeed awesome for his time, but he could not adapt to the new fox/falco metagame (you can't just spam nairs all day and win anymore) and sold out to Fox.
Would you mind expanding on this a bit? What is the new fox/falco metagame (as you see it) and how do you personally adapt to and counter this if not nair walls?
2) Also,
Xeylode said:
Falcon on the other hand is stuck with standard recovery options of 2nd jump and UpB (air dodge so I am not chewed out for including everything). He will get DownB -> 2nd jump back, but with the duration and falling speed he often cannot make much use of it like Ganon can in several situations. With no stalling options and fast falling speed he cannot wait out people on the ledge for as long or other type of evasion. His UpB is slow as well and makes the idea of sweet spotting the ledge rather difficult with the overhead loop his legs go through before grabbing the ledge. The hitbox on UpB is usually beaten out by something as simple as Nair. Plus, the idea of doing a 2nd jump attack puts him at risk for trades. Marth can avoid trades more regularly due to disjoint.
The main idea is that Falcon's recovery simply has very few options and its a negative trait that works against him more so than say Fox/Falco/Peach/Marth/Sheik. This will not make him necessarily a bad character on its own, but its part of the reason CF is typically seen as 7th on tier lists over the ages.
This is a pretty solid description, summarizing most people's perception of falcon's recovery, which, as Xeylode says, is usually perceived to be limited and one of Falcon's greatest weaknesses.
However, you seem to disagree:
Honestly, Falcon's recovery is good, just not on FD for obv reasons
Can you give us a better sense of what makes Falcon's recovery "good" in your eyes?
And finally, for fun, do you think that Falcon deserves his place on the current tier list (which is, as Xeylode says, partly a result of the perceived limitations of his recovery)?