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Why does this game remove so many mechanics?

RedFly

Smash Lord
Joined
Sep 27, 2013
Messages
1,237
NNID
RedFlyNinja
3DS FC
0018-1836-2825
But on the bright side of things, we still have these mechanics:

Crawling
Wall Jump/Cling
Shielding during a dash
Up Smash during a dash
Up Smash out of shield
Jump out of shield (Which YOSHI can do now)
B Reversing
Reverse Aerial Rushing (RARing)
Footstooling
Hovering (Peach)
Canceling an air dodge with a Zair (Link/TLink/Samus)
Double Jump canceling (?)
And more
Short Hop.
Attacking while standing on a platform
Grab Pummeling
Double Jumping Backwards
Jab Combo
Up Special to Recover
Jump while dashing
Fighting in a clown car (Bowser Jr)
Shield can block attacks
Attacking while crouching

Your right! I'm totally fine now and don't what care mechanics they remove!
 
Last edited:

Kidney Thief

Smash Journeyman
Joined
Aug 13, 2014
Messages
299
Location
Gatineau/Ottawa
DACUS is still there. I can confirm that and a few other folks on the Mega man boards can confirm it too.

Tbh I'm saddened that gliding is gone. Smash is supposed to let you feel free. I mean look at it. Smash compared to other fighters is nearly incomparable when looking at movement. Cutting these mechanics that allow such crisp movement is bad for the game tbh. And I'm jot talking wavedashing. I mean gliding is sick! I love it. It is an absolutely incredible mechanic that is also easily balanced by making the cancel laggy and put you into special fall.
Peach already can float so just use than instead of gliding
 

deepseadiva

Bodybuilding Magical Girl
Joined
Mar 11, 2008
Messages
8,001
Location
CO
3DS FC
1779-0766-2622
Swimming has always been AWFUL in all video games. Particularly Smash were it wasn't really swimming, but more like, landing in molasses.

Not fun. Not needed. Thanks for removing and cleaning up my gaming experience.
 
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