DakotaBonez
The Depraved Optimist
So, with these Amiibo figures, you can summon an opponent with AI that adapts to your playstyle by fighting it, in other words, the perfect opponent. I remember seeing a couple of threads dreaming of having this "Train an AI Opponent" feature in the next smash, however, I don't think any of us wanted to have to buy a figure for each character (no matter how cool the figures look)
I was wondering, do the Amiibo figures store the data within themselves, and is that data too much to be stored on the console?
Or, is this AI data be small enough to be stored to the console, or is the data stored to the console no matter what and the figures serve no purpose other than getting more cash out of us?
EDIT:
What I'm trying to find out is, how much data would a level 50 AI opponent like this take up? Is it more practical to store it in figures because the data usage would take up alot of memory?
I was wondering, do the Amiibo figures store the data within themselves, and is that data too much to be stored on the console?
Or, is this AI data be small enough to be stored to the console, or is the data stored to the console no matter what and the figures serve no purpose other than getting more cash out of us?
EDIT:
What I'm trying to find out is, how much data would a level 50 AI opponent like this take up? Is it more practical to store it in figures because the data usage would take up alot of memory?
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