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Why Delays are the best thing that can happen.

Xpressions X

Smash Rookie
Joined
Dec 11, 2007
Messages
22
I've always had the mindset that delays are always good for a game. Firstly, game developers (especially Nintendo) give the public a release date to please us, and it also acts as a double positive with the devs gaining the motivation to complete it by then. Last time I checked, motivation tools, no matter the sort, are good.

Secondly, we should be thankful that they even try to please us. Nintendo could very well label the release date "GO SUCK A LEMON", but instead they try to deliver. And if they can't deliver, they promise to try even harder to finish on a later date. I myself, as a non-crude member of the die-hard Nintendo cult, think they deserve all the time in the world, even if it disappoints me to see another date pass by as a lie. A delayed game is eventually good, a bad game is bad forever.

This is the way of the Nintendo... well, IMO anyways :p
No, No, No, I am not going to say that you are wrong because its your opinion but I will respectfully disagree with you. Game companies ( Nintendo included) set release dates to build anticipation and hype more so than to please fans. In fact pleasing fans IMO happens as a secondary outcome because if companies really wanted to please fans they would put there games out for free. (LOL I wish) But seriously if you were Nintendo and you set a release date for a game that was being developed but there was a pretty big chance that the game would not be finished by that date would you set the release date to please your fans who would inevitably be anger with you because you did not deliver or would you set the release date to start early anticipation and hype for the game which also helps build stock for your company.

If game companies didn't set release dates it would hurt them more then it would hurt us. Release dates are a early marketing ploy. In most cases as soon as a release date is set preorders are accepted for that product, and so companies basically get money for free in a sense. Now imagine preordering a game you thought was coming out in the next month and it gets delayed for a year, that is just simply not acceptable for the fact that you have already put money on that item. Now of course you can cancel your order but its obvious to companies that if an item is in large demand that the consumer won't abandon the item. Nintendo could probably get away with delaying the game for a year before people truly get irritated.


If a game is delayed during its development it is generally a good thing in terms of it concerning the consumer, but if a game is delayed for any other reason it is generally a let down for the consumer. The first delay was a let down but at the same time it was exciting because it hinted at more content, and testing, and other game goodness being thrown into the mix. This delay does not offer the same "good" aspects of a delay.
 

Lance87

Smash Lord
Joined
Jan 3, 2006
Messages
1,279
Location
Memphis/Millington --- Runaway 7 till I die.
I used to work at a Gamestop and we'd get big titles like this a week ahead of release. More accurately, we'd get it on the Tuesday prior to the Sunday release (it's always sunday for huge ones..). So, that would mean that they would have to be packaged and ready to ship about 2-3 weeks ahead of the release date. That would be right around now since it's so close to the Japanese release date.

No content is being added, they simply needed another week to get the Jpn copies ready to ship. US caught the worst of it simply because we're farther away.

Anyways, TP was the ****, and you guys who don't like it can go play Halo. =P

Delays sometimes aren't good, but the TP one was. If they hadn't delayed it the Wii version would've been a rehash, which would have sucked ***. Playing it on the Wii first is the way to go.
 
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