Mini_Mac
Smash Apprentice
I know a lot of people say this sounds like an even matchup but I wanted to hear from you guys.
Little Mac
Pros:
- Faster attacks
- More attack power
- Incredible mobility on the ground
- Awesome spacing game when using extended dashes and perfect pivots
Cons:
- Terrible recovery
- Terrible aerial attacks
- Has trouble landing
- Lightweight (kind of)
- Poor grab range
Captain Falcon
Pros:
- Good grab range and good grab speed
- Good mobility on the air and on the ground
- Great air-game
- Great combo game
- Awesome spacing game when using extended dashes and perfect pivots
Cons:
- Very predictable recovery
- Has trouble landing
- Significant end lag on a number of moves (rapid jabs, Fsmash, grab)
- Not too good neutral game
I did not include the KO punch because I would be biased if I put in something that Falcon doesn't have.
For me, I personally think Mac wins this one IF one is willing to be patient and wait out a situation where Mac can go on the offensive without being threatened by a punish if he misses. However, on the other hand, if one mistake is made on Mac's part, one grab by C. Falcon can lead into Nairs and rack up big damage that is very bad for Mac and if Mac has big enough damage by the end of the Nairs, Falcon can just short hop thinking he'll do it again but then just read the airdodge and finish off your stock with an Fsmash. Basically, the only practical way to beat a good C. Falcon is to not let him get what he wants which at most times, from what i've seen, is a grab.
Little Mac
Pros:
- Faster attacks
- More attack power
- Incredible mobility on the ground
- Awesome spacing game when using extended dashes and perfect pivots
Cons:
- Terrible recovery
- Terrible aerial attacks
- Has trouble landing
- Lightweight (kind of)
- Poor grab range
Captain Falcon
Pros:
- Good grab range and good grab speed
- Good mobility on the air and on the ground
- Great air-game
- Great combo game
- Awesome spacing game when using extended dashes and perfect pivots
Cons:
- Very predictable recovery
- Has trouble landing
- Significant end lag on a number of moves (rapid jabs, Fsmash, grab)
- Not too good neutral game
I did not include the KO punch because I would be biased if I put in something that Falcon doesn't have.
For me, I personally think Mac wins this one IF one is willing to be patient and wait out a situation where Mac can go on the offensive without being threatened by a punish if he misses. However, on the other hand, if one mistake is made on Mac's part, one grab by C. Falcon can lead into Nairs and rack up big damage that is very bad for Mac and if Mac has big enough damage by the end of the Nairs, Falcon can just short hop thinking he'll do it again but then just read the airdodge and finish off your stock with an Fsmash. Basically, the only practical way to beat a good C. Falcon is to not let him get what he wants which at most times, from what i've seen, is a grab.
Last edited: