Ulti-Bman
Smash Journeyman
GamePad or Pro Controller.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
It certainly matters, and it goes to show why it was so much preferred. Kinda gotta keep up the same mentality going into this game if you ask me. The controller on the devs mind will be the one to want to use.people forget that Brawl was made with the Gamecube controller in mind
if that matters
It does matter.people forget that Brawl was made with the Gamecube controller in mind
if that matters
Source?The Wii U Pro controller is really neat. Most people who are clinging to their Gamecube controllers will have to switch in the long run anyway. Didn't Sakurai say at one point that the game is being developed with the Pro controller in mind?
I was legitimately asking. I believe he has said that, but I don't recall where.Source?
dude that is such a tease.View attachment 7400 This after that petition works out
You can mod the gamecube controller and take out the springs in the L and R buttons. This takes away that "dead zone" you are referring to. But some tournaments will not allow modded controllers, so be weary. Just FYI.Kgozi is right. The 3rd party adapters for the game cube remote don't work all that great. Granted it's a way to get your gamecube controller on the WiiU, there is something called "dead zone" that effects the R and L trigger. Since the new triggers are just buttons instead of triggers the game cube trigger won't respond unless you push it all the way in. This creates a sort of delayed Block/evade, and if you like to play to the fullest with precise timing on your blocking/evading then don't buy the adapter.
That said... like Jawz I'm committed as well. So I purchased the best solution. 1st off I have to say that I like the placement of the A,B,X, and Y on the WiiU Pro Controller (hate the Classic Pro), but I don't like how the 2nd toggle is above those buttons. I've just about mastered my timing with the C-stick and I'm too lazy to relearn how to play competitively (granted it's only a flick of the thumb up instead of down) ... so.. my solution! which btw works awesomely but there is one problem and I'll explain it below.
That. I currently own one and have been using it for Super Mario 3D world. it works great. the only Problem I noticed was that this controller has actual triggers like the gamecube controller not the button like Triggers of the WiiU oriented controllers.. so far I've had no problems with dead zone.. but I'll have to wait I guess until smash comes out.
Gamecube was way better than wii ^_^No man forget that purple box.
Join the brotherhood of wiimote controllers today!
Well, if players are going to play like the other games, they would rarely use up to actually jump, so you would most likely use a button for jumping.I imagine the GC controller is the furthest thing from Sakurai's mind, so I'd rather focus on getting used to/good at the Pro. Honestly I quite like it anyway, so I imagine it'll be fine. Hell I'm thinking I won't need face buttons at all, meaning the placement won't really bother me.
Left Stick: Movement
Right Stick: Smashes
L: Special Attacks
R: Standard Attacks
ZL: Shield
ZR: Jump.
Yeah man, I got ZR on it. That was just what I imagine I'd set up for myself, I'm sure by default he'd map actions to the face buttons.Well, if players are going to play like the other games, they would rarely use up to actually jump, so you would most likely use a button for jumping.
My opinion is that the triggers should be kept both as shields, jumping and short hopping will be difficult to do with a trigger. This is at least my opinion, and it might even change when the games actually come out.Yeah man, I got ZR on it. That was just what I imagine I'd set up for myself, I'm sure by default he'd map actions to the face buttons.
It's been said that either the gamepad won't be usable, or at least it would be a very nerfed controller because Nintendo thinks that it would give that player an unfair advantage. Even if it was usable, tournaments would most likely not allow it because only one person can use it. Also what's good about actual controllers and not the gamepad is that if necessary, you can stretch both hands to one side and press buttons.None of the above:
Wii U Gamepad